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Cursed Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cursed (theme) | #18 | 3.667 | 3.667 |
Presentation (visuals) | #25 | 3.750 | 3.750 |
Overall | #26 | 3.611 | 3.611 |
Concept (gameplay) | #35 | 3.417 | 3.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I beat the boss while dead, it still let me press x and do damage
argh that ducking duck boss ducked me up good!!! I had fun overall but gave up after 10 tries of the du
cking duck
Very nice game! I included it in my compilation video series of all of the games from the Kenney Jam, if you’d like to take a look. :)
Thanks for playing my game! :)
Nice way to use all the assets haha.
Nice game with a fun story.
Something weird happend on the boss fight, after a few tries, the “attack now” prompt was on for a loong time, I took all the boss’s life in one try. I died a lot before that one try though, haha, so I’m not sure if it is on purpose to let bad players finish the game and feel good about themselves (if it is that, thank you lol).
Thanks for the positive feedback!
I'm glad you enjoyed the story and the usage of assets. About the boss fight, you must've been super lucky! Continuous boss strikes happens randomly :)
Fun and challenging game!
Attack didn't seem to work for me with the boss though. Maybe I was doing something wrong.
I did die a couple time due to the dialog showing and still being able to move. Maybe lock the movement when the dialog appears automatically.
Good job!
Thanks for the positive feedback!
You can only attack when the boss is not attacking (the boss stops attacking after couple of attacks). There will be a small info text on the bottom of the screen saying that it's your chance to attack.
Yeah, I should've locked the movement when the dialog happens. I expected the player to stop the movement and read the dialog haha
i love the game the journey to the boss stage really challenging, and the boss fight hahaha I just lay there and waiting to hit the duck, but there's no clue of when is the good time our player gonna start dealing damage, so sometimes the next hit take too long time.
Thanks for your positive feedback!
I'm glad you enjoyed playing my platformer! Player cannot damage the boss while boss is attacking. There is an info text saying that it's your time to strike if the boss isn't attacking. I did realize I made the boss health a little too high that it's a little difficult to play ._.
Awesome game! I loved the dialogue and the interesting idea of mixing assets. Great work!
Thanks for your positive feedback!
I'm glad you enjoyed the dialogue and the art style!
Cool dialogues really funny :D. Especially the princess and the dev :D. Cool enemies. But that Boss was so hard after I saw how less damage he took I gave up after some tries ^^.
Thanks for the positive feedback!
I'm glad you liked the dialogues I made. I might've made the boss a little too difficult. Maybe I should adjust his health next time to make it easier.
Fun and fluid game play. Love the use of changing art styles.
Thanks for your positive feedback!
I'm glad you liked the changing art styles!! :)
It points down to show platforms offscreen, then puts spikes there the second time lmao. So mean lol, but at least its right next to the checkpoint