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Cursed Hollywood Actor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #84 | 2.938 | 2.938 |
Concept (gameplay) | #89 | 2.500 | 2.500 |
Overall | #99 | 2.500 | 2.500 |
Cursed (theme) | #120 | 2.063 | 2.063 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Yay more zombie games. Well done!
+ Fun to play
+ Nice use of assets
+ I freaking LOVE the dying/death overlay... I want it in my game!
- Adding bullets to the scene would be really nice, as it can be tricky to work out where you are shooting
- The house is a bit overpowered, you can create a bottleneck
- When there are too many zombies, the game starts lagging badly... I would think this is due to the path planning being calculated for every zombie? One thing to try might be to not provide path planning until the enemy is within a certain radius, just make them walk towards the player in a straight line until they trigger the radius?
Game slows down as more and more zombies spawn.
I was having a blast then to many zombies spawned and slowed everything down in till it was unplayable, but a fun top down shooter.