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Share your experence

A topic by Any_Key created Aug 27, 2017 Views: 198 Replies: 7
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If anyone who participated is making a blog post, Youtube video, or has an archived livestream about their experience with Kenney Jam please share it here. I've seen lots of comments along the lines of "This is the first game I finished" and would love to share those stories and any words you may have about what you've learned.


Kenney Jam 2017 is my first game jam.  At first I was nervous about dipping my toes in the water.  But once I got involved and start chatting with other participants, I knew this was going to be a great experience that would help build my confidence and make new friends.  My entry, Galactic Goalie, is the first game I have completed where I did not rely on a tutorial or sample code as a basis.  Kenney Jam gave me the opportunity to be creative, learn some more programming, and work alongside a group of great people.  I am very proud of the fact that I was able to complete a game in such a short time frame.  I appreciate Kenney and the team who put the jam together and for all the wonderful assets to use.  I will now wear the badge of game developer with pride.  Thanks to all the people who provided suggestions, play tested the game, chatted in the discord server, and submitted their own games.  This was a very positive experience all around.  And I look forward to doing it again!


Hi guys I am 14 years old and this was the first game jam i have participated in.Overall the experience was fun but the team that I was supposed to make a game with was offline the whole duration of the jam and i had to make the game myself hence,it does not have any audio.It's name is Kenney and Co.


Great job Max!

Jam teams often have coordination or scheduling issues. Most of the time unless you can all be in the same physical space it's best to enter alone.

Kudos to you for participating and getting something out there. I hope you learned a lot and will join more jams.


Nice work! When I was 14 years old I started to be passionate about developing videogames. Now, at 25, it was my first jam, but it makes me happy to know that a boy of your age has get involved. Good job. ;-)


Thank you everyone for the positive feedback


I've been doing Game Jams off and on for a couple of years, and while I've always had a lot of fun, and some great ideas (I still work on them, now and then)... this was the first time I actually got to the point I felt like I could actually click "publish" on before the deadline. Some of that is definitely not having to do the art myself - in fact, it helped speed along the design by just giving me a catalog of assets to thumb through and say "I like this, let's see what I can do with it." But also, some of that was just slowly learning to flesh out ideas before rushing into them, and to have a "minimum viable product" in mind, to keep from over-promising and under-delivering.

All in all, it was great fun and I hope to see more in the future!