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Neon Space Annihilation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #35 | 2.475 | 3.500 |
Polish | #38 | 2.298 | 3.250 |
Overall | #41 | 2.298 | 3.250 |
Theme Interpretation | #43 | 2.652 | 3.750 |
Visual/Audio Design | #47 | 2.121 | 3.000 |
Fun | #50 | 1.945 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What new engine or tool(s) did you use?
Godot
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Comments
This was a fun puzzle/boid game combo! I do wish that you moved a little faster. But I streamed it live and had a good time. Nice job!
The pushable blocks are a simple thing that really adds a lot to the level design here. On the last level, I even brought one from somewhere else in the level to the end to see if I could hide my group behind it like a barrier. It was fun! I liked overwhelming the enemies with brute force, too.
cool
Cool idea, lots of potential in using the shape and size of your mass for different strategies!