Really well presented (puzzle?) game. Having experience in signals type maths made this right up my alley. Really enjoyed the atmosphere and authenticity of how the oscilloscope looks.
Play game
Oscilloscope Calibration's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1 | 4.000 | 4.000 |
| Visual/Audio Design | #8 | 4.227 | 4.227 |
| Polish | #9 | 4.000 | 4.000 |
| Overall | #12 | 3.609 | 3.609 |
| Fun | #20 | 3.182 | 3.182 |
| Theme Interpretation | #44 | 2.636 | 2.636 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What new engine or tool(s) did you use?
Unity
Comments
Really well presented (puzzle?) game. Having experience in signals type maths made this right up my alley. Really enjoyed the atmosphere and authenticity of how the oscilloscope looks.
Atmosphere and innovation here is awesome! Sadly, I dealt with a lot of lag in the browser, so my experience was somewhat poor. But I felt hooked immediately, and though I've never used such a device, the discovery was intriguing to me. However, some more info on how the device works might be helpful to the player. I live streamed the game if you want to see my reaction. Cool submission! It eventually dawned on me that I was essentially playing an AmongUs task sim lol.
oh no graphics was perfect, I moved the stuff around in paint to make a small screenshot, it was just that there were 2 ways to make the same wave, probably the part that was different was off screen (maybe a sign?) So it registered as not similar.
For the graphics audio UI and everything else it worked perfectly 👍
Very cool concept. The interface looked great - I especially like the detail in the waves and the screen. I'd be interested to see the shaders you've used to throw that together!
Congrats on the entry, and good luck with your job hunt :)
This game is really creative, although sometimes a bit hard to grasp since I haven't operated such a device yet.
- Laura
I thought it was kinda cool. But I really disliked how you had to open and close sliders just to change them. I feel like it didn't really add anything to the game, just sort of extra clicking for no reason. It was cool though.
Sorry to here about yo job i am also a broke game dev so i cant donate so i can just say its a fun game
:" )
Great concept... never thought i will once calibrate an oscilloscope for "fun", but it actually works. Made it to level 11, but gets pretty difficult then.
I guess it's a pretty rare decision to choose Unity as a new engine these days, but hope you'll find a new job soon, at least with this game you've done a great job :-)
Cool concept, but at level 9-ish the graph started to wiggle while I was touching nothing and I couldn't continue. Also, you can't "open" multiple sliders at the same time, right?
Anyway, congrats on the fun game and really clean presentation :)
This is a really cool game idea. I think it could be made clearer to the player how to play, especially for those not familiar with technology. I followed the Youtube video but I could not figure a way to solve level four which is a shame because I would have liked to play more.







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