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A jam submission

Ground SupportView game page

Submitted by tmf5055 — 18 hours, 14 minutes before the deadline
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Ground Support's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Interpretation#343.0003.000
Visual/Audio Design#362.5562.556
Overall#442.2442.244
Polish#481.8891.889
Innovation#532.0002.000
Fun#581.7781.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What new engine or tool(s) did you use?
Godot

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Comments

Submitted

I really wanted to try this one out but sadly because of UI issues on my ultrawide, I couldn't actually play. 

Submitted(+1)

Nice game, but took me awhile to figure out what I am doing.

Would be nice if I could move around the map with the keyboard instead, since planes fly towards the cursor.

Really like the art style and the UI. Keep it up!

Submitted(+1)

Sorry, didn't manage to play it the premise is cool, if you are interested I can give some hints on the scaling issues, I use often Godot and if you are using control nodes it's probably a metter of setting anchors and margins appropriately

https://docs.godotengine.org/en/stable/tutorials/ui/size_and_anchors.html

Developer

Thanks! I think the main issue is on the main menu where I set the anchor to full rect. I believe the UI is mostly fine on the game screen as I haven't been able to find any issues with that yet.

Submitted(+1)

The UI is sometimes bigger or smaller than my screen(keeps changing between screens) and I couldn't click some buttons but, no big deal. The game looks cool!

Developer

Thank you!!! Yeah the ui has some weird issues with scaling which is something I've struggled to get right in other engines as well, hopefully I should be able to fix it.

Submitted(+1)

The game looks cool but, I tried play the game on the desktop and the browser version, but the resolution keeps bigger than my screen, and settings do not working

Developer(+1)

It should work in fullscreen, the ui scaling is a bit dodgy so it doesnt work if its in a window.

Submitted

I tested on full screen too, but unfortunately wasn't work here