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A jam submission

Secrets of AlchemyView game page

Submitted by TraKolar — 7 hours, 27 minutes before the deadline

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Secrets of Alchemy's page


CriteriaRankScore*Raw Score
Sound Effects#892.2363.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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This is a fantastic game, I love the concept, and the graphics are also amazing, I love the models. The only complaint is that the controls are a little finicky, you have to press multiple times to select a object, but it's still a great game :D


Thanks you! I know about the controlls, i think its a bug or something because you have to click two or three times. Thanks and  have a great day!


I tried everything I could to run you game. I kept getting Unreal Engine errors. I understand that they've had some issues the past year or so with compatibility. I searched for fixes, could find none. The main two errors I got kept referencing the DVD drive, so I tried putting it on disk, but it still wouldn't run even loaded that way. I hope you get it fixed. It looks like it could be a really nice game. I didn't rate since I couldn't get it to run.


It was also complaining about a missing ICU folder?


Interesting idea for a game. Liked the graphics and music (although it stopped after a while and didn't come back) and the combining different stuff together was interesting.  I did have an issue however.  Selecting and deselecting elements you have on your table was really finicky, sometimes it just didn't respond to mouse clicks. It would also be nice if it just said what new element you discovered, not overly important but feels more exciting to see it.  Oh and another thing which a lot of you Unreal guys fall for, make sure you exclude all the VR stuff when making your project, because it tried to start my Vive up ;)
Clean up your UX a little bit and that won't be a bad little game, good job!


Thanks! I'am aware about the selecting element. It's some kind of a bug. You have to double select them to work, I dont' know why.  And for the VR, i probably just forgot to select the platforms but thanks anyway! 


It took me longer than I would like to admit to figure out I had to double click in order to do things haha I would suggest changing it to just one click. I also wasn't a big fan of having to check the book on how to do things. I think you may want to have more visual indicators on the elements that help classify them and then let the player mess around with what could happen. I loved the idea and the atmosphere though! The music was good too. Great job!


Yeah, I know for the double click, I don't know what's wrong with it, I just skipped that bug doing other things but thanks anyway.  And I also know that it can be annoying checking the book all the time, I just didn't have enough time to do something different. Thanks for the review!