Play game
Gift Delivery (Jame Gam Christmas Edition)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #14 | 3.250 | 3.250 |
Gameplay | #19 | 3.100 | 3.100 |
Graphics | #24 | 3.300 | 3.300 |
Overall | #25 | 3.183 | 3.183 |
Audio | #26 | 3.100 | 3.100 |
Special Feature Implementation | #33 | 3.450 | 3.450 |
Theme Implementation | #61 | 2.900 | 2.900 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I like how this is a platforming game! very simplistic in style! tho it's too hard for a butter fingers like me xD, the controls for grabbing the gift is kind of too short (I assume you have a timer to check if it's either grab or throw?), and the wall jumping is hard to trigger for me xD, but overall I like this game, feels pretty fun to play!
Great work, I just found the controls finicky and starting back at the start every time was very frustrating. Great entry though.
Yeah, I'll need to improve my workflow with these things.
Thank you anyways.
I like this game, the controls are unusual, but I like the present vs dash mechanic. I think it could use a speedrun timer, but I'm a speedrunner so that's what I think about a lot of games.
The controls are weird, and they don't work properly quite often. Very difficult.
Once I figured out how long you have to hole the grab button in order for it to work I was able to do it right consistently, but It does feel a little off. I like the challenge weird controls provide so I'm probably biased to not mind them.
Odd controls, makes the game difficult.
It's a nice game, but I gotta say it's quite frustrating to have to start all the way at the beginning again if you die.
Sometimes the camera would go crazy going back and forth like two times between the last level part and the next one, then goes back to normal. Also sometimes the gift would get stuck in a wall. Cool art. Cool music.
Overall pretty cool game!
WHY? Why did you copy everything from celeste and then forget the most important thing - SAVES.
I think I broke my keyboard. In 20 minutes I managed to go to lava zone and then died there because a dash didn't work. Then I punched my keyboard and exited the game. Are you that big of a fan of golden strawberies?
Anyways, Celeste is one of my favorite games, so of course I really liked this. I will try to beat after I calm down a bit. Of course you could make my life a lot easier by adding saves :))))))
Coding checkpoint systems takes more time than just reloading the entire scene, sry lol
(p.s, pls dont abuse keyboard)
didn't mean to offend :D
But is it really that hard to make save states? I haven't tried to use Godot, but in Unity I just save the location where I want the player to be teleported when it dies. You would need of course to save two locations, one for player and one for box.
Anyways, really good game, just got kinda mad :D
Cute pixel art, and a testament to the fact celeste mechanics work on every platformer. Nah jokes aside though it was awesome, nice work! I couldn't get past the first level though :C
Couldn't get past the first level 11/10.