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In the city of Mechanopolis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #3 | 4.000 | 4.000 |
Special Object Implementation | #3 | 3.833 | 3.833 |
Overall | #5 | 3.333 | 3.333 |
Gameplay | #6 | 3.167 | 3.167 |
Audio | #7 | 3.167 | 3.167 |
Fun Factor | #8 | 3.167 | 3.167 |
Visuals | #11 | 2.667 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game incorporate the theme and the special object?
main mechanic is like the player have to give brain damage to a person using wrench.
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Comments
Good concept! The wrench as a physics object is a big hard to work with, especially while its spinning. The other critique I have is that the actual hitbox for the brain is really small and hard to hit. With those fixes this game would be great! Either way though good job!
Cool idea! The game was pretty satisfying once you got the hang of it. For feedback:
- I would recommend either resetting the velocity/rotation of the wrench completely when resetting. You can still make it predictable by letting the wrench land before resetting. Having it be random is frustrating and just means you reset until you get what you want as there's no real way to tell what will happen.
-I also suggest allowing the player to manually rotate the tires as the selection of rotations feels a little limiting. I also think giving the players limited tires would also make the game feel more rewarding.
Overall, your concept has a lot of potential and I think you could definitely improve it a lot!
Interesting, I like the idea of whacking the poor guy for no reason! His groan is very satisfying as well. Some feedback:
- The whole game is sort of cropped and you cant see the edges
- What's the timer for? I couldn't see it and it didn't seem to have any effect
- The timer and restart button is unnecessary IMO - just have a button to launch the next wrench
- Physics are not deterministic, so even if I don't change anything the wrench will take a different route. Makes it hard to plan and execute
- After I pressed H I was not able to close the help screen
Thanks for the feedback 😁.
I just got some time to work on it so I didn't polished the game.
The physical activity I did like this because it's should not be predictable.the gameplay was week.
Anyhow thank for playing this game👍
Nice concept, well-done execution.
And also, try Better Minimal WebGL Template for Unity, it's so much better without these borders in the game...
And yeah, if you haven't rated some games yet, maybe it's time to do so... The voting progress isn't moving...