Great job! I liked the parry system, though it was quite difficult to time. I enjoyed how the projectiles could be dodged. I do, however, wish the stealing progress bar stayed however full it was when you had to run away, or that it decayed slower.
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JameGam38's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #23 | 2.600 | 2.600 |
Theme Implementation | #29 | 2.900 | 2.900 |
Fun Factor | #37 | 2.100 | 2.100 |
Audio | #39 | 1.400 | 1.400 |
Overall | #39 | 1.983 | 1.983 |
Graphics | #45 | 1.400 | 1.400 |
Special Feature Implementation | #45 | 1.500 | 1.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You need to heal your smoked hearts and use your mirror ability to combat the enemy
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