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EGG THIEF's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #3 | 4.273 | 4.273 |
Fun Factor | #3 | 3.727 | 3.727 |
Special object Implementation | #3 | 4.364 | 4.364 |
Overall | #6 | 3.545 | 3.545 |
Gameplay | #6 | 3.273 | 3.273 |
Audio | #12 | 3.000 | 3.000 |
Theme Implementation | #27 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The goal of the game is to take eggs from swans :0 I also tried to impliment the "you are the final boss" theme by having the final "boss"(or challenge) be avoiding your own attacks that you no longer have control over. anyways this was fun! I've never really coded a game from the ground up like this before so it was cool :)
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Comments
Hi. I like the aesthetic overall, and i see in the comment that the player being able to attack themselves was incorporated as an intended feature, but it really felt like either a bug or an oversight beforehand. I also found it a little odd that X and Z were jump and attack respectively instead of swapping them or allowing for a keybinding, but regardless I had fun