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A jam submission

AEGRĒView game page

AEGRĒ
Submitted by JimDayler, TheKosh, Kowaik — 2 hours, 15 minutes before the deadline
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Play AEGRĒ

AEGRĒ's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay (Fun Factor)#54.0004.000
Overall#233.4003.400
Jam Theme#243.8183.818
Audio#263.2733.273
Graphics#333.4553.455
Crafting Mechanics#782.4552.455

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which theme was used for the game, and in what way?
Expire-the player shrinks over time, Crafting- Ability combination system

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Comments

Submitted

Very nice. At first i thought “Where is the challenge in this?” an then i discovered how to play and it was quite stressfull :O The music is super cool and the gameplay is quite unique, i had a great time playing.

I have only one note: The text popups are way to long. You should either pause the game and let the player read it and continue, or make a really short description. I only got the “Time power up” as i played through a few times, just because i didn’t manage to read until the point where it says: “Press F”. I also don’t know how to use the dash (missed that as well). You should definetly make that more clear. Shild and wall break on the other hand are quite intuitive.

Developer (1 edit)

Thank you for playing :)To be honest, we came up with pop up idea within 2 hours before the deadline, so that is why it is what it is, we will improve aegre once the rate phase is over. ( to dash tryto press the movement keys twice for example : w twice or s twice etc)

Submitted(+1)

Very nice! I love games like this where you always start at the same spot and have a limited time to do everything so you slowly discover the level and map it out in your brain. I enjoyed it a lot, good job!

Submitted(+1)

Nice game! The idea is great and the game plays well :). Just the dying feels a bit too punishing at times, haha :D. Good job on the colors, it looks nice :)!

Developer(+1)

Thank you for playing!  We are happy to hear u liked our game!

Submitted(+2)

This was a really fun one!  I liked being left to explore different paths and then the dashing helped make things more exciting.  I also really enjoyed how the game teaches you plenty without bombarding you with information upfront.

Submitted(+1)

A really good game, shows how roguelikes should be made.

Submitted(+2)

Fun game, really liked the concepts and mechanics you used in it: the visual way you demonstrated the countdown until your death via the reduction of the size of the ball was really cool. I also really liked that each area did have some ways to use powerups from other areas. I think the game could benefit from some checkpoints, particularly because since you can't see the entire map at once sometimes you have to run in one direction and hope medkits are there. If there aren't any, you die and have to go back.

Submitted(+2)

Game becomes really fun when you realize you can start working as efficiently as possible, really dig the fact that your icon gets smaller as time passes

Submitted(+2)

Cool game, neat idea. Reminds me of One hour, one life.