Using this product I've come up with: a defaced Washington quarter which eats children, a light-absorbing serpent which feeds on deceit, and is repelled by disbelief, a wolf with human limbs that will honor a deal if fed funereal ashes, and others.
This is one of those games I wish I'd made. It offers a good combination of randomness and decision-making in character generation, and the random tables a golden for a low-prep GM.
This is great! I l love the idea of changing the dichotomies as the game progresses!
Hell, I love the idea of picking them at the outset instead of them being static like in most Alone games - it's really nicely reminiscent of the "Setting the Tone" part of street magic and gives the game a lot of replayability.
A really great game that explores my favorite part of worldbuilding, public transit, and mixes it with the strange and meditative exploration of Alone Among games!
The tables are evocative and open, and the whole Red/Black Round/Pointed card definitions made me have a tiny brain blast, I love it!
As usual Michael delivers an exceptional product that’s ready to use with any game, but especially built to work with his new fantasy ruleset, Ordure Fantasy. I am looking g forward to breaking out my dice and exploring the Infinigrad anew!