This jam is now over. It ran from 2023-01-06 23:40:08 to 2023-02-02 17:00:00. View 51 entries

Hello! Welcome to the entry page for issue #38 Indiepocalypse Zine! 

What is this thing anyway? 

Simply, it's a monthly collection of  games from 10 developers all wrapped up in one package. That the developers get paid for! Up front and on the back end! There will also be a short digital zine with a page for each game. Creators are free to design their page to their own liking or submit text and pictures to be laid out for them.

The games are then sold through itch in a single zipped file with a launcher.

You will be paid:

UP FRONT: $20 USD   
BACK END: 5% of sales (before anthology breaks even) | 8% (after)  

Also, I claim no exclusivity or ownership of your games!

Game Requirements

This simply a submission page for the zine. I do not consider it a jam and would encourage others to do the same. If you want to make a new game for the zine (and I'm not commissioning you) more power to you I guess.

-Games can (and should) already be complete and can have been made at any point in time.
-Games can be of any theme   
-Games can be of any length  
-Games can be digital or physical (that can be distributed digitally)  but must be in some way downloadable. This includes mobile games.
-Games can play very loosely with the term 'game'  
-Any number of games can be submitted but each person can only occupy one slot.
-I have no way to play VR-only games, everything else should be fine.
-Make your game playable without me having to find a way load up the project file in whatever engine you made it in

That's pretty much it. Everyone keeps ownership of all their stuff, this is mostly a way to give a platform (and money) to smaller and/or more unknown projects.

How are games selected?

Games are selected by a single curator (me) based on no strict criteria at all. The main goal each month is to make an interesting and diverse zine. Below are some things that I think about when choosing games. Indiepocalypse was created with the intent of being a collection of alternative and outsider works so bear that in mind when submitting. Also, while TTRPGs are accepted (and sometimes even commission) my focus is on the vaguely defined medium of "video games". As such I tend to include 2~3 TTRPGs at most per issue.

This is by no means a list of objectives to meet and there is no objective math way of breaking down and judging a game and anyone who claims otherwise is lying.

-Subjective taste is ultimately unavoidable
-I prefer things that are messy and interesting to ones that are polished and familiar
-Complete is preferable to demos/betas
-Each issue will try to a have a diverse selection of games, even if the 10 best fighting games ever made were submitted only like, 2, would be included
-Length is irrelevant
-I am typically detached from (if not exhausted by) trends in design
-You gotta really try for something if you're making a overhead/twin-stick shooter 
-Execution on intent (or something to the effect) is what I look to when I find a game feels more personally uninteresting than broadly uninteresting (however possible it is to determine such a thing)

Incomplete list of things I try to avoid judging unfairly but generally do not like and hey, I'm just a person so that's how things are
-Tiny (relative) hit boxes on melee attacks
-Built in physics, especially where meaningful control matters 

What if my game is selected?

After submission entries are curated, if your game is selected, you'll be contacted  and given a form to fill out to collect the materials for the magazine and anything else that may be needed. If you submitted multiple games, you will either: Be sent a message telling you which game was selected OR Receive no additional message and have your choice of bundling the games one entry/choose which game you'd like to be included.


Selections are not made public until the issue is released.  Everyone will receive an email through itch once the games are chosen. If that is the only email you received, your game was not selected.


Games chosen are in no way way exclusive to Indiepocalypse and can remain on your itch page or anywhere else for any price you want. The games chosen are made public when the issue is released.

The zine favors new contributors and will likely not repeat contributors for at least TBD months.

WHEN WILL IT COME OUT?: 

March 3rd

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COMIC ARTISTS APPLY HERE

THE FULL INDIEPOCALYPSE CATALOG

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DISCORD

Questions? Feel free to read all the above text again before contacting me at indiepocalypse@gmail.com.

Submissions(48)

All submissions
·
Browser playable (15)
·
Windows (32)
macOS (11)
Linux (12)
Android (4)

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The world is saved. Its heroes wait to die.
Interactive Fiction
Play in browser
What will you do when you find out your girlfriend is a murderous psychopath stalker?
Visual Novel
College life with Sol and Chet (and Bill)
Visual Novel
Exploration focused platformer with a unique movement system
Platformer
a one page survival game for one or more players
A satisfying and relaxing game about growing mushrooms
Simulation
Play in browser
A stylish and challenging, graph-paper-hand-drawn metroidvania platformer!
Platformer
A completely normal commercial
Visual Novel
Play in browser
A short Horror Slasher Game
Survival
A game about noise
Play in browser
thoughtful lofi space exploration in a randomly generated galaxy
Adventure
Play in browser
game based on @MaciejMelcher's famicase artwork and story
Interactive Fiction
Play in browser
A short visual novel about a girl that meets a mysterious spirit in the sea.
Visual Novel
Play in browser
Solve tomorrow's alien medical problems with today's inhumane medical practices
Simulation
Things I have loved I'm allowed to keep
Visual Novel
Play in browser
​Use your trusty spear to navigate the dungeon, fight bosses and of course, slay that pesky ol' ghost queen! >:(((
Platformer
Explore a world of rust and concrete, while throwing things at the oppressors of your long lost family.
Action
With revolver and ghost-hunting app in hand Dick Storm sends some ghosts where they belong.
Shooter
That's the way they became the...
Puzzle
A puzzle platformer where you have the power of time control
Platformer
An uneasy game about data entry
Simulation
Microcrawl is a bite sized point and click 2D adventure text hybrid
Adventure
MY ATEMPT AT MAKING ONE OF THOSE OLD/WEIRD MAC GAMES
A physics based ball's journey to reach target
Platformer
Play in browser
Fps made in game maker
Action
Endless Run and Gun... IN SPACE???
Survival
How strong is your kung fu?
Action
Play in browser
Play as a lazy boyfriend that can only respond with two options. Get through the night and make your girlfriend happy.
Simulation
Play in browser
Build Your Dungeon, Control Your Monsters, and Defend Your Core
Strategy
10 min fun, fighting Boss
Role Playing
Play in browser
Exciting interdimensional adventure
Adventure
Understanding the shape of the monster
Action
Abstract board game that make players pushing each other pawns.
Action Shooter - Collect enough cash to save your redundant video store from ruin.
Action
Just a very hard little platforming game.
Platformer
Shoot the souls of birds in this relaxing, untitled bird-hunting game...™
Simulation
Play in browser
A physical two-player duel card game played with standard playing cards
Card Game
spin. spin! Spin! SPIN! SPINNNNNNN!!!!!!!! KILL STUFF! SPIN!!!! NOT FAST ENOUGH!!!! SPIN FASTER!!!!!!
Survival
Jump, toss snowballs and take out hats and noses in this 2-snowmen brawler
Fighting
Play in browser
Experimental arcade game where players have to capture balls.
Action
You must find all the ingredients to make soup for the festival
Adventure
Play in browser
The title is a play on Left 4 Dead, AND I'M PROUD OF IT!
Shooter
When a fight uses a different set of weapons-Music!
Action
uh oh.. someone just tripped while trying to deliver pizza
Simulation
Platformer