Play masterpiece
Core Defence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Excellence (Design & Engineering) | #79 | 3.200 | 3.200 |
Overall | #117 | 3.000 | 3.000 |
Relevance (Creative Expression of Theme) | #124 | 3.100 | 3.100 |
Immersion (Gameplay & Storytelling Engagement) | #128 | 2.700 | 2.700 |
Aesthetic Flair (Graphics & Sound Presentation) | #138 | 3.000 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I felt this was a pretty solid game. The mechanics worked well, with no bugs. I appreciated how the weapons were varied and had different effectiveness against the enemy types. Quite creative and well-managed. I thought maybe the progression was slightly to easy, as the player's resources really out-strip the enemy waves. By the end, I was upgrading just to see what the other weapons looked like, often downgrading. In a larger game, it would be interesting to see the space outside the box be "terrain" of sorts, and for the different enemy types to come from different sides based on the terrain there. This would incentivize me to place my turrets in different configurations, rather than just putting them wherever. While not too flashy, I appreciated the little production values, and nothing was overwhelming or distracting. Thanks for the game! Best of luck with future projects.
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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