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Zack's Room's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Immersion (Gameplay & Storytelling Engagement) | #198 | 1.905 | 2.333 |
Aesthetic Flair (Graphics & Sound Presentation) | #200 | 2.041 | 2.500 |
Technical Excellence (Design & Engineering) | #208 | 1.905 | 2.333 |
Overall | #211 | 1.973 | 2.417 |
Relevance (Creative Expression of Theme) | #214 | 2.041 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Hey there, I really like the approach to designing a puzzle / detective / escape style adventure for this jam. The setup in trying to figure out what happened to zack is an intriguing one. That said, the ending really doesn't seem to match the premise, and is a little anti-climactic. From the player side, it feels a bit like the game ran out of content, as we're left without any closure to the questions we have. Aside from this, I liked the general format of the game. The graphics were simple but consistent. The music was also very simple. It's unfortunate there wasn't a deeper experience here, though I appreciate what you managed to achieve in the weekend. Thanks for your submission, best of luck in future work you produce together. - Adam
Made by One or Two People
yes this was made by just me / us
All Original Content
yes everything was made during the jam
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Comments
It was ok, but I wish there was more to the game. Felt a little lacking in depth. I'm guessing time constraints were an issue. Good luck in your next game jam!
It crashed right away but that's probably an issue on my end, I'll retry later