Play Swords N' Goons
Swords N' Goons's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 4.333 | 4.333 |
Visuals(Graphics) | #1 | 4.333 | 4.333 |
User Interface (UI/UX) | #2 | 3.000 | 3.000 |
Fun | #2 | 3.000 | 3.000 |
Overall | #2 | 3.000 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://docs.google.com/document/d/1IJvOIWpk5ehix3Az84jAKZdWmII_YM9M7yu0f7fHVzI/edit?usp=sharing
Developer Feedback Questions
Was the combat fun and smooth?
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Comments
Hey mate.
Answering your question: Not really. What can improve is:
- There is too much knocback.
- When you hit enemies they don't blink. To add this: Create a new Material. Set the Shader to GUI/Text Shader. This is a shader that makes sprites only one color, usually white. You can change the material via script when the enemies get hit and change it back to normal using Invoke(); ( My discord if you want me to help you implementing this: Galse#8611 )
- You have almost no health and the only way of killing enemies is by "trading hits" but they have sooo much more health than you, so that's messed up.
- Add some slight slow-mo when hitting an enemy and when being hit. Can be done with Time.timeScale; and Invoke(); too.
Suggestions:
- Make the player faster. It is veeeery slow.
- Make the music not restart when you die/lose. ( Tutorial from Blackthornprod here )
Bugs:
- You can get stuck in corners.
- If enemies hit you while in the air, gravity becomes weird.
- If you land on an enemy's head the enemy will not attack you ( wth? )
Thank you for the feedback! I will use it in my future games :)
Sorry i cannot play it got crashed when i went to startup
Hmm, that's interesting...
None of my playtesters have had this problem so I'm not sure what is going on. Have you tried redownloading it?
Yes but it is crashing maybe because of the 2 GB Ram only
oh xd