Fun to play!
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Apple Thief's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound/Audio | #11 | 2.858 | 3.500 |
Visuals(Graphics) | #16 | 2.858 | 3.500 |
Overall | #18 | 2.449 | 3.000 |
Fun | #19 | 2.449 | 3.000 |
User Interface (UI/UX) | #26 | 1.225 | 1.500 |
Ranked from 2 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
DevLog Link
https://cjmars.itch.io/apple-thief/devlog/773475/release-73024
Comments
A nice little quick platformer!
The player character was a little jittery and the credits screen was pixelated pretty bad on my screen (2560x1440 in case it helps). I like that the apples double as ammo and points, and I thought it was really cool that the birds can kill the spiders!
Thank you for trying it out! I want to add something that requires apple throwing, since as it is you could play without ever doing so. I'll look at the credits screen - I assume it was the font that was the biggest problem? Or maybe the background image of the jam theme didn't scale?
Question about 'jittery' - was it a performance issue or a character controller issue? I don't currently clean up the spiders that are off screen, so maybe that's an easy way to make gains if it is performance...
- The fonts are all pretty heavily pixelated on the startscreen and credits.
- The Main Menu image is as well, and it has a lot of artifacts (I'm guessing it's AI generated, if not then something might be breaking when it gets upscaled. The credit screen background actually looks okay, there's some pixelation with the font, but that's it.
- As for the jittery player character, I think it might be something to do with the animation. I don't notice it in any of the other sprites and the game doesn't seem to have any performance issues.
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