Play gameVisit Soultel's game page
Ranked 29th with 7 votes
|People's Choice Vote||#29||7|
Judge feedback is anonymous.
The graphics are all custom and I drool at them. They're lovely and obviously what the most time was spent on because holy hello are they nice. The maps are so hnng and it just looks so delicious.
Writing is also pretty good. The dialogue is a bit abrupt, but it gets the point across. The characterisation... I've not seen much of yet, sadly.
Music is great. Fits well with the feel of the game and sounds a treat. Really boppy and it's in my head. Sound effects are also pretty good.
The game doesn't really explain what it's aims are, sadly.
Side view walk-and-collectathon is where this game is at. Also, jumping down ledges/climbing pot plants.
You basically walk around collecting coins to afford stuff. There's levelling up, too, though I've no idea what it is for.
There are a lot of bugs, including a game crash in the ballroom and all kinds of other stuff. There's so many passability errors. I'm walking on all the walls and getting trapped behind all the events and unable to collect so many coins. Why? ;.;
When I started playing this I was like "yassss bitch" but after 10 minutes I'm like "bugger" The amount of bugs is ridiculous and makes it pretty much impossible to play as you keep finding more. This makes me a sad and very disappointed judgey.
That doesn't stop me from trying to play more of it though. Key word: try. This is why testing is hella important, people!
We don't get into the game enough to figure out what the theme is thanks to bugs. Can bug be a theme? Let's make that the theme. Bugs. That's the theme and it portrays them perfectly. ;parts
Rpg Maker MV
Leave a comment
Log in with your itch.io account to leave a comment.