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Judge feedback is anonymous and shown in a random order.
If there was an award for creepiest title screen, this would be a shoo-in. There was definitely a well-done scary vibe to this, but it ended before a player could get the full effect. Some interesting ideas with the choices and character interactions and such but in general the gameplay seemed minimal - there was a lot of watching and reading rather than playing. I think there’s plenty of potential here, but it’s very insubstantial in its current state.
Fairly standard gameplay. A few oddities such as being able to walk through the door in cell B. At least there doesn't seem to be too much focus on jump scares thus far.
A potentially interesting story with a bit of polish and the full story, but it could go either way. Possibly something to look at in the future, but will have to see how the story progresses.
Sound is used mostly within reason. The visuals are fairly dark in certain areas, but while there is the potential of having a frustratingly dark navigation, that doesn't seem to be the case yet.
As the game is now, it doesn't quite show much potential, but it is still early enough that it can be fixed without a major rework. Unfortunately, there just isn't much to show.
RPG Maker VX Ace
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