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A jam submission

Kitchen RevoltView game page

Submitted by TheCleverGames — 14 minutes, 3 seconds before the deadline
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Kitchen Revolt's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity and Theme#83.5843.778
Fun#102.8463.000
Overall#103.0923.259
Visuals and Sound#142.8463.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I like the different kinds of enemies! Beating them and then using them as weapons is very creative! The background could use an upgrade, but besides that fun game!

Submitted(+1)

It’s a neat vampire’s survivor like, nice job! Impressive work on the weapons and upgrade.

The minimap is a nice touch and I’m glad it’s there because with the flat color background, it is very difficult to notice when the player is moving. Replacing the flat color with a simple textured pattern should so the trick (I would put it in a different color than the enemies to add more contrast with the potatoes, for example). Aside from that, the visuals are nice.

The soundtrack is great but I did not found any info if it was a free asset or an original creation so I did not counted it in my vote.

Also, I encountered some issues while playing the game:

  • The upgrade screen shows up when there’s still enemies around but it doesn’t pause the game so I died multiple time because of this. :’(
  • Sometime the aiming stop working it stays stuck aiming at only one direction (I have the impression it happens when I enter and leave fullscreen but I’m not sure).
Submitted(+1)

I liked that you're able to use your enemies' weapons, and the inclusion of a minimap was a nice feature. The floor needs some pattern or texture to keep the game from feeling repetitive, and some way to heal mid-game (other than hoping you get the right upgrade after a wave) would be nice.

Developer (1 edit) (+1)

Thanks for the feedback, yes we know the art part Is lacking...

You can press down the spacebar to eat your Weapons and heal mid game!!

Submitted

That's a pretty cool mechanic! You might want to have your control scheme available in game, since I guess I missed it in the description.