I like the different kinds of enemies! Beating them and then using them as weapons is very creative! The background could use an upgrade, but besides that fun game!
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Kitchen Revolt's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity and Theme | #8 | 3.584 | 3.778 |
| Fun | #10 | 2.846 | 3.000 |
| Overall | #10 | 3.092 | 3.259 |
| Visuals and Sound | #14 | 2.846 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
It’s a neat vampire’s survivor like, nice job! Impressive work on the weapons and upgrade.
The minimap is a nice touch and I’m glad it’s there because with the flat color background, it is very difficult to notice when the player is moving. Replacing the flat color with a simple textured pattern should so the trick (I would put it in a different color than the enemies to add more contrast with the potatoes, for example). Aside from that, the visuals are nice.
The soundtrack is great but I did not found any info if it was a free asset or an original creation so I did not counted it in my vote.
Also, I encountered some issues while playing the game:
- The upgrade screen shows up when there’s still enemies around but it doesn’t pause the game so I died multiple time because of this. :’(
- Sometime the aiming stop working it stays stuck aiming at only one direction (I have the impression it happens when I enter and leave fullscreen but I’m not sure).
I liked that you're able to use your enemies' weapons, and the inclusion of a minimap was a nice feature. The floor needs some pattern or texture to keep the game from feeling repetitive, and some way to heal mid-game (other than hoping you get the right upgrade after a wave) would be nice.





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