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A jam submission

Slime in the BasementView game page

Team Quentin, Brenton, CJ
Submitted by cj.ables — 29 minutes, 53 seconds before the deadline
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Slime in the Basement's page

Team Name
Team Quentin, Brenton, CJ.

Entry Name
Slime in the Basement

Team Members
Quentin, Brenton, CJ.

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You really nailed the animation for the slime. I really did feel like some monster lurking in the basement. I did manage to kill all of them but I don't think an even triggered. I also haven't figured out what the slime icon is for. Also whatever you do, don't use the stairs or you will bug. Other then that, this was the only game in the jam fully done in 3D which is a lot of work. Congrats on pulling through!


Although I wasn’t quite sure what I was supposed to be doing, the game has some interesting things going on. The red lighting gives it a creepy mood and atmosphere. There appears to be some type of deformation physics going on with the slime ball you are controlling, but I wasn’t quite sure, and there are some nice 3D models, textures, and materials being used. How much of the artwork is yours? A couple issues I ran into: At one point, I got stuck when trying to go down the stairs, likely a collision detection issue. The camera needs some work, since you can see through walls when you are too close to them.


What do the green balls mean?