Play game
Time Trial Shooter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #103 | 2.889 | 2.889 |
Art | #116 | 2.944 | 2.944 |
Gameplay | #133 | 2.944 | 2.944 |
Overall | #141 | 2.811 | 2.811 |
Theme | #146 | 2.611 | 2.611 |
Creativity | #176 | 2.667 | 2.667 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I like the concept of the game and it feels decently polished. I found it difficult to understand the bullet stuff but I loosely read the instructions. Movement was smooth and the art was awesome although I was missing the geometricness part of the art. Overall nice game.
the bullets were the geometric shapes:) and i should've added pop-ups to show the stats of the bullet
Pretty fun. A little basic but alright. I couldn't tell the difference between the bullet types other than the shape. Is it just damage? Also, if it is, what's stopping the player from just rerolling repeatedly until they get the number they want? Could use a little bit more feedback as to what's happening in game, like sound effects. I saw a purple hat with an arrow next to it flash over me and had no idea what it meant, but I interpreted it as a good thing, maybe a level-up? This is a cool idea, but maybe you could expand it to have the bullets have different attack patterns, like maybe one's a shotgun, one sets enemies on fire, one shoots a piercing beam, one explodes, stuff like that. Artstyle's very nice, overall good game.
thanks for the amazing feedbac
Interesting game. The art looks interesting. The music is nice. The theme implementation is a bit weird because not all timers start from 3.
This is nice, the weapon variety felt good but it was annoying that I had to stop firing in order to roll the dice considering my first shot of any weapon would stay absolutely still, so I don't know why were are forced to stop shooting at all the boss I feel did too much damage considering I went from 96 hp to 46 in one shot. the music while too quiet in my opinion was quite nice!
the bulllets standing still is a bug thats currently unfixable since i cant see whats causing it, and the reason why i want the player to stop shooting is that it will turn into a spray and pray game instead of thinking where should i go? kinda thought, the boss doesnt really do that much damage since each bullet deals 10 - 15 damage so it would be impossible to loose that much H
Nice game. Though there was some lagging when playing the game. Besides that, very cool concept!
Fun to play! It needs a little polishing to be a great submission gameplay wise. Good job! Gonna try to beat the game again now!
Got stuck on a rock and watched my health skyrocket
10/10 would become the invincible cowboy again
Nice game. It seems that every first bullet shot after reloading just leaves hanging still. Some visual effects for enemy deaths and shooting could have been really nice! But good job overall.
I finished the boss! It could have been a better indication that you are losing HP. Short and fun to play :) I appreciate the arrows - I don't have to look for enemies. A few bugs like hanging bullets but not game-breaking.
Thank you i wanted to add a health bar but it got wayy to overwhelming to look at... and the bullets is a bugs that i cant seem to find in the code so i have a hardtime fixing it:)
IMPORTANT - if you die one the final boss refresh the page
A really good shooter 😎👍
a fellow scratch user, noice :)
yeh i did start with unity but it kept crashing so i had to use scratch
oof, but hey still a pretty cool game :)
th
The cactus and cowboy design are cool. but the bullets are not reloading for me . You can also go in one direction the cactus cannot reach you .
I think I broke the game. bullets just hung in the air.
yeah that i tried to fix it and i kinda did it doesnt happend as often as used to
Favorite Ammo type Below