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This was really cool! The ghosts being invisible until you played your violin encouraged thorough exploration of the level, which was wonderfully varied and connected together in a very natural way. The soundtrack was haunting and paired well with the dark atmosphere of the environment!
In the standard build, I had trouble with the brightness–specifically, things seemed too dark, and some points were almost frustrating to navigate. The occasional lightning helped, but felt too sporadic to rely on as a means of illumination consistently.
Overall though, I think this was an excellent experience.
Thanks for playing and your kind words! There are brightness controls in all 3 versions, written in the description and on a music stand right at the start of the game (unless you downloaded the very first upload a few weeks ago).
I loved this! the music piece was so nice it made me walk around the entire game playing it. loved the art direction too. wished the seven souls all got together for a jam session at the end. great job!
Hello, looks like I'm the first guy from russian youtube to record this game. In my opinion this game is about sadness and comfort, then freedom... Some of ghosts got really hurt and ugly some of them are usual and calm. Our music has the power to help ghosts so we use it, this game tells me that music can do literally everything to anyone and anything. As a musician I really appreciate it.
I like the game, great. Sorry I got the name wrong for some reason...HAHA!