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So proud of everyone!

A topic by Silas Grarup created Nov 08, 2020 Views: 101 Replies: 11
Viewing posts 1 to 5
Submitted(+4)

Just wanted to say I'm SO PROUD of everyone who participated, everyone who submitted a game and everyone who tried! Such a great movement!

Submitted(+2)

I was unlucky enough to run into a Unity error an hour before the deadline,  crashing the build process every time I tried. Great jam, though. Many good submissions here!

Submitted

I hope you can resolve the issue, I'm sure there can be made some allowances for build and upload problems!

Submitted(+1)

Nah, it's alright. It was all for fun, anyway, and I didn't really get to where I wanted. Weird issue, though!

Submitted(+2)

I had a crashing error too and I don't know why but it seems it came from the unity terrain, cause when I deleted it, it worked.

Submitted(+2)

Wow, I literally just figured this out, too, after hours of playing around trying to narrow down the problem. Yep, it's the terrain. If you're also using the URP-PSX shader, it's putting the shader on the terrain that causes the crash. Exporting seems to work now with normal textures, but I think building the terrain from scratch is probably the better option. 

Submitted(+3)

Contact the HPS1 team! They're usually very forgiving about late jam entries.

Host

Hey there if you message me on Discord or DM me on twitter I'll help you add your game!

Submitted

Thank you! I'm just fixing the terrain that caused errors, then I'll send you a message!

Submitted(+2)

Congrats everyone!!

Submitted(+2)

Plenty of frights around. Looking forward to trying them all out

Submitted(+1)

Congrats to getting them all in! So much talent on show, constantly amazed! I really loved being a part of the jam and I'm loving going through them all, thanks for letting me join in! I also had a game breaking bug on release day, all my dependencies started pointing to non-existent prefabs in the final push! Had to literally go through every dependency in the project and relink it, still have no clue how that happened, but its always the way xD