Results
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
I like the mechanics in this quest - the use of the dice to dictate the door behaviour and the requirement of keys to progress will make the adventurers explore - but there is the case where they have to know they need the keys first and foremost... Great quest and best of luck!
The parchment text is compelling and the mechanic for the door on the way out adds some tension to the finale. However, with possibly one hero isolated from the rest of the group with only the roll of the die to save them, that sequence might take some time to play out. That as well as the double-locked treasure chamber and the rotating room could stack up to be a long night. It’s possible the heroes could return to the door after visiting only one upper corner of the quest, and find they must backtrack to unlock both barred doors.
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