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Criteria | Rank | Score* | Raw Score |
Fun | #22 | 3.600 | 3.600 |
Story | #22 | 3.300 | 3.300 |
Music | #39 | 3.300 | 3.300 |
Theme | #40 | 3.400 | 3.400 |
Visuals | #56 | 3.400 | 3.400 |
Sound | #70 | 2.700 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Clearing is simple but getting 11/11 is relatively hard
Very engaging, and very interesting interpretation of the theme! It would be nice if there was some more detailed explanation of the goal and mechanics. After some tries I think I have understood most things, but many details of the wind and movement mechanic are still not clear to me, and I don't understand what happens once I get to an island (get cards? which cards?). Anyway I'll definitely play some more and try to get to the end.
Really fun presentation! Took me a few tries but once I got the mechanics down I very much enjoyed it. Just needed to be clear on what the player needs to do and how not to get a game over.
This was a lot of fun to play once I figured out what I was doing. I didn't win, but I'll probably play it a couple more times to try. Nice work. Good game. I hope you continue development on this idea.
I am so conflicted because I LOVE the art style of this game and the dogs, THE DOGS ARE AMAZING, but it's hard to understand what to do
While it seems like a good idea. The game doesn't feel balanced. If I play move cards, the chaser moves faster than me, if I play food cards, I still consume food on that turn and don't gain any, etc. Maybe I'm just playing wrong.