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American Decay's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Judge's Score | #1 | n/a | n/a |
Story/Writing | #4 | 4.667 | 4.667 |
Horror | #5 | 4.333 | 4.333 |
Creativity | #6 | 4.667 | 4.667 |
Overall | #7 | 4.233 | 4.233 |
Sound Design | #15 | 3.833 | 3.833 |
Gameplay | #17 | 3.667 | 3.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme(s)/Horror Genre(s) did you use for your game?
Slasher
What challenge(s) did you decide to add, if any?
Dialog, subversion of expectations
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Comments
This was so good! My only complaint is the footstep sound was a bit loud, and the dialog tended to move a little fast, so I ALMOST missed out on some of it. Plus the jumpscare sound was a bit grating after getting killed a couple of times. But otherwise, this was a lot of fun!
This was amazing. Good job. The atmosphere was perfect for a slasher game, and I loved the writing. I didn't expect to be spooked too badly, but the sound you get when you die definitely gave me a good jump. The only bone I had to pick was during the beginning of some of the rooms, it was hard to see what was there, and I'd inadvertently walk right into a spot, not even seeing that I needed to not move. But everything else was spot-on. Very good job. This one actually spooked me, which can be difficult to do.
The game was fantastic, perfectly capturing the slasher theme. The environment, aesthetics and lighting were all very well crafted, creating an immersive setting. The story and writing were exceptionally well done, with a twist ending that I was really was not expecting.
While the dialogue and story are excellent, my only issue is the lack of control over the dialogue flow. At times, the dialogue progresses too quickly, making it difficult to finish reading what was said.