I loved this. I think it's amazing that the horror takes place in an office and I love the lines that the manager screams when he's chasing the player. I also like the look of the manager, too. I think he might be the biggest jumpscare in the game. I'd say the only critique I have is that the maze is very big, and I think there should be something to help the player figure out where they are on the map. I started having trouble once the lights went out, and having something to tell me where I was would have been a big help.
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Echoes From the Iron Cage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story/Writing | #30 | 3.062 | 3.750 |
Creativity | #31 | 3.674 | 4.500 |
Overall | #36 | 2.980 | 3.650 |
Gameplay | #37 | 2.858 | 3.500 |
Horror | #40 | 2.654 | 3.250 |
Judge's Score | #42 | n/a | n/a |
Sound Design | #50 | 2.654 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which Theme(s)/Horror Genre(s) did you use for your game?
B-Movie
What challenge(s) did you decide to add, if any?
I guess subversion of expectations. But really any good horror does that to a degree.
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