Play game
Beanseeker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #1 | 4.571 | 4.571 |
Audio | #2 | 4.143 | 4.143 |
Humor | #7 | 2.714 | 2.714 |
Gameplay | #7 | 3.000 | 3.000 |
Theme | #9 | 3.143 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Wow. This is simply incredible. The visor system is so good, and you do storytelling really well using it. I kind of like the long parts, it forces you to wait instead of just speedrunning your way through this amazing game. Sound design is so good. The music is perfect for this, and you did a great job making it!
But, my favorite part is that every time you open the game again, it is something new. I love that even the galaxies are new. The planets terrain is also "random" (random enough to make it impossible to notice). I also love how the ship refueling reflects how far out the planet is! Such a cool detail!!!
Thank you for making this. It was so much fun to play :3
I had a very special moment playing this game. While walking back to the ship I witnessed a very beautiful sunrise on an alien planet. This is a wonderful experiment of a game, perfect length. Your sound design is excellent. I do wish I could jump around on the planets while traveling to the different points of interest.
First of all, congratulations on completing your project well before the submission deadline! These jams do not require you to dedicate all your time and should be fun and low stress environments to practice your craft. The fact you were able to create this experience completely from the ground up during this time is very impressive. Definitely point out the fact that you did all the custom models and music to increase others' awareness of your efforts.
This game had a lot to love. The environments on the planets each felt different, the procedurally generated names adds charm, and the music -- oh the music! You should release the OST for download :D I especially appreciate the UI elements for the level select, intro, and for the Scanner HUD.
For me, I would have loved to see more gameplay elements that would either challenge the player in their journey to utilize the scanner to find clues on each planet -- for example. I think taking advantage of the randomization and further developing out a puzzle system that is different on each playthrough could be really compelling. On my first playthrough, I actually thought the Bean Obelisks were a puzzle because when you scan them, the sound they emit at different differences is a different tone. I assumed i had to figure something out with that detail!
Overall, a great experience that could only be improved.
Really creative spin on a bean game and I really like the UI designs though some of the gameplay can be a bit time-consuming
cool audio and effects but auto refueling is a bit annoying