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Guide Thine Sword's itch.io pageTitle
Guide Thine Sword
Developers
Nathan Simms
How did you design your game to fit the theme?
1. The game is entirely playable with only one hand
2. All characters are given black and white iconography to accommodate for color blind players.
3. The game is entirely playable without a written language. (A quit and restart message were put in on the game over screen for ease of replayability)
How do you play?
The game is designed to be played without the assistance of language.
What did you/your team learn?
Better animation tricks, more efficient spawning tricks, how much talented my fellow Indies continue to grow every semester. I love and I'll miss you guys.
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