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Cookie Bear's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music & Sound | #11 | 3.375 | 3.375 |
Ready to Release for Money! | #11 | 2.250 | 2.250 |
Overall | #12 | 3.075 | 3.075 |
Can't Wait For The DLC / Sequel | #13 | 2.750 | 2.750 |
Art / Aesthetic | #13 | 3.625 | 3.625 |
Gameplay / Fun Factor | #13 | 3.375 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Concept Jam Submission Link
https://itch.io/jam/greenlight-concept-jam/rate/2132085
Prototype Jam Submission Link
https://itch.io/jam/greenlight-prototype-jam/rate/2142837
Production Jam Submission Link
https://itch.io/jam/greenlight-production-jam/rate/2172462
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Comments
Nice! Another platformer :) There's some nice movement in here. However I would really like to dash in the air and having attacks freeze your movement is very annoying. I love the wall slide and the double jump. Also I figured out the speed run tech already :) it's jumping mid dash. Retains your velocity in the air. Dying past the half way point is frustrating since it's a full restart.
Level design here was interesting. Sometimes I was like "oh yes good platforming part" and other times I was thinking "why did I explore this way for a dead end". Also the death pits were unexpected. I kept trying to kill myself earlier in the level but things that looked like pits weren't and then all of a sudden the water exists. The power pick up was good. I liked the visual change to bear and the ui :)
Great job on this :)
Thanks so much for playing and the feedback! The plan was to have checkpoints in there to help with that and to clean up the level more, but just genuinely ran out of time. First time jammers so lots to learn. Lol
Hoping to continue with it and really polish it up over the rest of this year and see how far we can take it.
It's improved so much since the prototype. It looks amazing! I couldn't figure out how to open the chests though...
Thanks!!
Yea, i dropped those in before I had that area open for play and honestly forgot to remove them since they don't have a purpose yet. Eventually will have animation and contents, apologies on that. Lol
This was a very nice platformer. Around the 2 min or so mark I walked off of a cliff thinking that the background was a floor as it lines up perfectly with the edge of the floor and looks like something you can step on. I would recommend distinguishing the background from the foreground a bit better. Maybe making reducing the contrast of the background so the platform parts are a bit more obvious especially if it leads to instant death.
Hey, thanks for the play and review!
I know exactly what you're talking about and realized it right before the deadline and with the way I did the layers, wasn't able to fix in time. We will probably make a new 1st level and use this as our new sandbox level since there are a lot of areas that I wasn't happy with, but you'll have that. Lots to learn in 5 weeks for first timers. 😁
Very cute story and game! Cookie Bear is adorable! I love the little Zorro outfit when you get the sword. There's a lot of really satisfying platforming in here too! I would suggest making some checkpoints through the level, it's a little long to do over and over especially if you make it halfway through. I also noticed that with some of the bits in the lower portion I had difficulties telling if I would die or if there was more stuff down there.
All in all, very fun game!
Thanks!!
Checkpoints were/are in the plan just didn't quite make it into production. Hopefully you still made it to the ending. We appreciate your playing it!