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Greenlight Jam 2023 Concept - Two of a Feather's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.000 | 4.000 |
Aesthetic / Concept Art | #3 | 4.429 | 4.429 |
Reasonable Scope | #8 | 3.857 | 3.857 |
Promising Idea | #9 | 4.000 | 4.000 |
Well Planned Production | #13 | 3.714 | 3.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This looks great, aesthetically pleasing narrative games are great!
We are also looking into doing a narrative driven game with different dialogues. I'm still pretty new to dialogue systems so I'm curious, are y'all homebrewing your own dialogue system or using a system like Ink?
Can't wait to play this, best of luck!
I love the idea of a narrative driven game! I feel you need to really nail the visuals and the dialogue for this to work.
I see you are playing around with a lot of shader effects. One of the nice things for you all is that your scene is really static you don't need to worry about visual artifacts when you rotate it. I played around with a lot of the same shader stuff you are looking at a while back for my own interest and had a hard time because a lot of the things that looked good replicating what paint does in real life had a hard time looking good when in motion. But you don't have a lot of motion, so I say lean into it and blend between the effects you are playing with based on who is talking, how the conversation is going etc... afterall different people see the world differently, and you can represent that visually really well if you have a few of those effects down