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A jam submission

ClarescentView game page

Clarescent is a co-op puzzle-platformer game
Submitted by Mirriu — 3 minutes, 54 seconds before the deadline
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Clarescent's itch.io page

Results

CriteriaRankScore*Raw Score
Storytelling#261.9212.240
Art Direction#322.6753.120
Presentation (on itch.io)#332.0582.400
Innovation / Experimentation#332.0922.440
Level Design#332.0582.400
Audio#332.1612.520
Overall#352.1122.463
Game Play / Game Feel#361.8182.120

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Year of education

Credits (names and roles of entire team)
Irma Andersson, PO/PM/Animator/Artist, Elin Jägerbrand LeadArtist, Victor Young Producer/PM/Artist, Gaggy Programmer, Valter Ottenvagn programmer, Tim Jönsen designer, Helge Åkerman SFX/MUSIC

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Comments

Submitted

The controls were a bit unpredictable and clunky. Sometimes the character got stuck on walls and platform (which seems to be a common Unity problem). The artstyle is cool and the levetation mechanic is interesting, even though it does not work perfectly. I really like the co-op aspect of it, but the "lantern" player should have more things to do in that case. The second player is very limited with their mechanic.

I know how hard it is when you miss a deadline like you did. Don't be discouraged though, a lot of the best HGO students failed during GGA/GGC and went on to make great games after that. When you present make sure to tell about the vision you had vs the results to the jury; they'll appreciate to see the broader picture.

Developer(+1)

Thank you for the encouragement we'll be sure to keep this in mind when presenting. Have a lovley day :)

(+2)

Hello! I'm just going to give you some feedback since the rating doesn't allow me to.

1. First of all, I don't know what this game is about. Moving rocks and jumping? I have no idea where this game wants to go. Why am I moving rocks? Why am I ledge grabbing? Is there supposed to be more story elements to the game in the future? Is there a reason to why it is autumn?  Who am I playing? What is my characters goal? Why am I moving these rocks? I think having a clear idea what your game is about and what it's meant to convey is the most important part of game making, and unfortunately you're lacking on this. Maybe you have a great idea and you didn't have the time to implement it, I don't know. Some good questions to ask yourself in the future might be
-  What do the game mechanics tell me about the game?
- What is my goal as a player, and how do I tell the player about what they should do inside the game?
- Do the game mechanics match the atmosphere of the game? Why, why not?

And most importantly, - What is the essence of this game? (And let's implement that as fast as possible)

2. I frequently got stuck below rocks. I could also ledge grab and jump at the same time, which made both me and the rock fly into the air.

3. Is there an ending? I went to the end of the level with the three rocks and levitated up, but there was nothing there. Did I miss it?

4. The levitating thing moves extremely fast with a mouse and I ended up outside the level several times.

Developer

Thank you for playing and taking the time to give feedback. We have some story cutscenes that sadly didn't make it into the build that explains the story. We have also looked over the feedback and are working on solving the bugs.  Thank you again for the feedback and thank you for playing, hope you have a nice day :D

Submitted (1 edit)

Interesting game. The ledge grabbing works in a weird way. I also got pretty confused as to where to go at the start. Art is really nice.  Great work.

Developer

Thank you for playing, we will use this feedback to fix the bugs and issues. Thank you for your time and have a nice day c:

Developer (2 edits) (+1)

Sadly we missed the deadline with the latest version by 1 minute, hope you guys still enjoy :D

We are aware that the game does not work for some people and we are trying to update to a newer version to that everyone can play c:


Now as a downlodable, hope you guys enjoy! :D