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A jam submission

BUILT DIFFERENTView game page

The Cataclysmic event of 2078 has caused a rupture in our universe, causing time to be slowed. But not for you...
Submitted by teledev — 1 hour, 3 minutes before the deadline
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BUILT DIFFERENT's itch.io page

Results

CriteriaRankScore*Raw Score
Devlog#4n/an/a
Theme#202.2362.500
Art Style/Visuals#241.9382.167
Overall#281.7291.933
Gameplay/UX#291.4161.583
Audio/Sound Design#291.6401.833
WOW-Factor#301.4161.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
Unity Engine

How does your game fit the theme?
Broken physics --> everything is slowed down except for the player, the player is simply built different. It's a physics puzzler but the physics are extremely janky, and it's a lot of fun!

Self-made stuff

Assets (e.g. free or owned)

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Comments

Submitted (1 edit)

Nice game, looks very good, but I got stuck on what I think is only the first level (I have no cannon, don't know what to do)...

I think the game would benefit from having a pointer or something at the center of the screen to let you know what you are pointing to and what you can pick up (maybe it could have an animation, change color or something when you are pointong to a box for example).

Also, I believe you should remove the shadow cast from your capsule character (it does look pretty weird tbh), maybe you could replace it with a siple circle shadow cast on the ground.

Last thing, the footsteps suond seem a bit off, I would suggest to either remove it or slow it down.

Ultimately, the game looks very nice and also feels very nice to play, good job :D

Submitted

The game looks really nice. The instructions showed a very short time and I couldn't figure out how to play.... I'll try again later.

Host(+1)

Nice little puzzle game😄.

GAMEPLAY
The game has a cool idea where everything slows down except for you. The puzzles were a bit hard to figure out at first. Some more instructions would be nice during gameplay. Also, a pointer to show how to pick up the crate easily would help for example. And it would be good to have a menu for pausing or exiting the game, maybe by hitting the ESC key.

ART STYLE / VISUALS
The graphics are okay with 3D and different objects around. It looks alright and fits the puzzle theme well.

AUDIO / SOUND DESIGN
The sound effects are also okay, but having some background music would have made it more enjoyable and would be a nice bonus in an update.

THEME
The broken physics theme is in it..check😄

Conclusion a fun little puzzle game. There are some areas for improvement, but it’s a good effort. Keep it up! 💪

Submitted(+1)

Yay I managed to beat the game! The movement feels weird and i'ts very hard to get on the cannon balls first, but once you get it it's pretty easy, but it feels laggy. I managed to break the box's chain and sent it flying werdly in the sky! Pretty cool game!

Submitted

Now i see the game better, it looks better than the last time i try it, its good on art and gameplay, and he concept id very good implemented, really well done :), hope you rate my game too, or a simple feedback is better i want to improve to be honest

Submitted(+1)

I couldn't get past the second level with the cannons, I couldn't figure out how to reliably get on a cannonball, much less do it twice in a row. Was there a lot after that I ended up missing?

The character controller felt a little too heavy/full of momentum I think, like takes too long to accelerate, decelerate, and turn once running. Would've really liked some more precision to see what other ideas were here, cause it was off to a really promising start!

Developer(+1)

Hey, thanks for playing! You missed 2 more levels, both including the cannons. It requires a bit of precision, but usually you just fire the cannon and jump on, and tap W to stay on, and then jump off. The character controller with the sliding is a part of the physics design, but this could be tweaked! Thank you for the feedback my friend.

Submitted(+1)

Looked good, was confused about how to move forward in the gameplay. Also, I wasn't sure what the cannons were about. The controls feel a bit odd that I glide after I let go, but I think that is part of the broken physics.

Developer

Hey, thanks for playing! 

You move with WASD (as specified in the description and in the game control screen), and the cannons are to fire, then hop on the cannon balls (that are slowed down by time) to get to higher platforms.

Submitted

Me gusta el juego pero la jugabilidad no mucho, esta muy bien pero yo se que tu eres listo y lo podrias mejorar en el futuro


Developer(+1)

Gracias

Submitted

The game concept is good but its hard to realise what you have to do. Nice game doe

Developer

Thanks for playing! Glad you liked it.