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Computer defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay/Fun | #14 | 2.200 | 2.200 |
Theme | #15 | 1.933 | 1.933 |
Graphics/Art | #18 | 2.200 | 2.200 |
Overall | #19 | 1.773 | 1.773 |
Devlog | #22 | 1.333 | 1.333 |
Audio | #23 | 1.200 | 1.200 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity, photopea
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Comments
I have rated your game… Plz rate my game too…
Rated your game… Please rate my game too …
I thinks because there is no grid for placing turrets - the winning strat could look like this:
But it also creating bug, where some bullets stuck between turrets.
Overall i like visuals and idea of a future game from it. Good work!
I like the idea of this game. I feel like there should be more of an explanation of what the numbers mean and what each button does.
Far from finished😉, but could be foundation for a fun game.
Gameplay
Idea of computer and virus with firewall and such is well thought out. However, a very basic game with not a lot of options and after a while no virus came very far anymore.
That you can see how far a "tower" shoots is very useful so you can cover as much track as possible.
Some more explanation would have been nice of course. What all buttons do and mean.
Graphics
Simple but not bad and in style.
Audio
Unfortunately not present.
Theme
Tower defense fits the theme, but some upgrades or something would have expressed it even better.
Devlog
Unfortunately also not present..
Conclusion: base for what could be a nice game with some more time and effort 💪
Yeah, you're completely right. The game is nowhere near finished. Some other priorities took my time. Thanks for the feedback anyway!
Simple idea but executed really well , had fun playing this , a score counter would be really good for this!
it's a start! I like the use of lights to indicate tower range, though it'd be better with a different blend mode (multiply maybe? can't remember which one) so they don't stack up in intensity. Cool thing i haven't seen other tower defenses do, instead of making people guess on the range or have to click the tower to see it...
Nice idea, with the defence to avoid the viruses x3, at the begining dont understand it but later i get it and was really enjoyable, it is need work, like effect or a better IA, cause later that you reach some defense start to be easy to destroy the viruses.
Would be nice see more of this, this have potencial x3
Cool idea!
The tower defence genres fits the theme perfectly, however I think the implementation of upgrading the towers might have helped push the theme a bit further.
Also I didn't realise what the buttons / numbers meant, some simple icons (Even like a heart next to the health) can go a long way for game jam entries! Things like that help the player a lot I tend to find (not that I often keep to it myself in my previous games).
With all that said it's a well made entry and I definitely like the idea...
Let me know (message me on itch or something) if you update it to have a devlog so I can rate you a bit higher on that end!
Hey!
This game could do well with more feedback with what is happening. Also I didn't understand the currency and it went in negative and I was still able to buy stuff!
Ayy. Clearly it's far from finished, so I can't give much feedback, and of course it has some implications in the ratings.
That aside, it's a bit hard to give some feedback based on how barebones it is haha'. I will say tho, the graphis are real good for how much time you had (or at least I imagine you had)'; really nice. I like it.
Ya I agree