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A jam entry

StargazerView game page »

For you, all the stars in the Universe.
Submitted by Novastrike Media (@NovastrikeMEDIA) with 29 minutes, 57 seconds before the deadline

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Visit Stargazer's game page


CriteriaRankScore*Raw Score
Graphics and sound#24.4004.400
Theme ("Two buttons")#164.1504.150

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Sorry @dibuzapping.

I think it's an issue with Fedora but I can't compile other template now, I'm out of the gamedev for 2 months :/

Hi, I can't test this:


./stargazer-jam-version-linux-x86: error while loading shared libraries: libssl.so.1.0.0: cannot open shared object file: No such file or directory


Art and sound are amazing. Very relaxing game.
The stars should not destroy the balloons. Add a more peaceful ending.
Well done!

Very nice stagging and a good artistic spirit but the gameplay will have to be more fun than only shake it.
Good teamwork and organization of the project I take the opportunity to analyze all this


Thanks for the insights, @Trogallart! As said before, we're definitely going to polish it up in the future. Thanks for the compliment, too, it means a lot for us :3

I get the same problem as +>eons, the game is good looking and all but there is not much we can do to avoid these stars atm its pretty much about making the whole thing giggle hoping stars wont appear right above the balloons.

This is a cute game though and it fits the theme I will definitely check again later :-)

The game is amazing, the control is very simple, the graphics are marvelous and the gameplay it's so funny and vicious that i cannot stop playing It!


No, it's not. Unfortunately we have noticed the falling speed of the stars - it's definitely the top priority tweak we're going to do.

Is normal that the stars fall like missiles, the first one always destroy 2 or 3 balloons .___.


It is made in Godot 2.2, but we have made some builds for it. Gameplay still needs some improvement but we're on it!

Looks great, but it seems it does not work with Godot 2.1.2. Could you please suggest a Godot release or export the game ?