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A jam submission

Super Asteroid Mine Rescue ColorView game page

Use your spaceship to rescue miners in procedurally-generated levels
Submitted by metafetajetpack — 14 hours, 47 minutes before the deadline

Play game

Super Asteroid Mine Rescue Color's page


CriteriaRankScore*Raw Score
Graphics and sound (add a bonus if "Only two colors")#24.3574.357
Main theme ("Procedural")#34.1434.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Neat game! I included it in my compilation video series of all of the Godot Jam games, if you'd like to check it out :)


Okay, it took a bit due to some internet problems, but the bug is fixed and all of the binaries are updated.


Thanks everyone for the comments on the game restart bug. This has to do with a last minute copy-and-paste error (of course haha), but I've fixed it and will be updating the binaries as soon as I can.

A nice game, reminding of past games on NES, and even before. Levels are indeed procedural, and features basic IA for enemies, which seem to start chasing the player if he sees them. The difficulty lies in the horizontal posture of the ship, which forces the player to flee and position to shoot, which is nice for gameplay.

The style is very "game boy-ish", and respects the bonus theme.

I noticed a bug: if the game ends with game over, you die immediately on restart. Frustrating.


Very cool game! Gameplay is great!

Need to set player.hp = 100 to restart after dead.


I don't seem able to restart after a game over... It just shows the game over screen again instead of starting the game.