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Sublimation Browser's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Haptics - Does the game make good use of haptic feedback? | #12 | 0.894 | 1.200 |
Originality - Does the game do something new/unique? | #14 | 2.087 | 2.800 |
Theme incorporation - How well did the game fit the theme | #15 | 1.043 | 1.400 |
User experience - How easy is it to perform the various actions | #15 | 1.342 | 1.800 |
Fun factor - Is the game fun to play | #15 | 1.043 | 1.400 |
Audio - Does teh game make good use of sound? | #16 | 0.894 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- It's good to see .NET starting to be used for XR stuff. It would be nice if the hands moved, and the browser seemed unable to interpret button presses.
- Sorry to give it a low score, it looks nice and as a browser interface it's a good start so on a technical level this is really cool. But it doesn't fit the jam very well.
Godot version
4.2.Net
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Comments
Cool vaporwave background! I can see the potential here - making all sorts of fun and custom browsers out of this. Thank you for putting it out on the git repo! Just a side note - Norton Antivirus is giving some nasty false positives and keeps quarantining this.
Whaat?! Very impressive technically. However, I tried to Google "vapor" (you know, to fit the theme) but couldn't manage to pull it. It was very hard to press a key only once, and I'd always hit one way too many times (including the backspace key in order to try and fix my mistake). Still, pretty cool :-)
Technically impressive, though I couldn't get the browser to do anything. Not really fitting the jam theme though.
I don't really understand what this has to do with vapor. Except I had a blues crene after I pressed a key. But unlike other games from the jam, it at least recognized my VR glasses
Do you have the error for the blues screen just to make sure it is not a problem with update texture/ set data in Godot?
Also it was just vaporwave style. It was a thing I was needing to prototype already for a project of mine so i just themed it for the game jam
Also I would like to know what VR glasses you have just so I have a feature reference for my other stuff
Oculus Rift S. First my Windows Explorer Crashed, Next AMD Radeon Drivers and last but not least Windows.