This was a super fun game. Has a ton of potential and I am excited to see where it goes.
Pros:
- I loved the glider! So peaceful and fun
- The night sky was stunning
- You have a character with braces! I love that
- While not the most accessible, I loved the Chat interactions with the NPCs. Very OG Everquest feeling.
Critiques: (I know there are a lot here, I see it more like a checklist... I really want to play this one more, especially with more features)
- The purple slime somehow killed me from outside of the barrier in tutorial land. - I was able to teleport back to tutorial land to keep walking around, but still had 0 hp
- Don't like the MP Lobby, but SP world (Or "Hunting Grounds" as worded). Seems misleading for a MMO style game, but more like a fancy VR Chat at very short distances.
- Chat doesn't lose focus after a chat… would be bad in battle to try to quickly respond to someone.
- Super short distance to see others… Wouldn't be good when trying to find team members
- Can't see each other move in tutorial or when we happen to run up close to someone in the world.
- Logged out and back in to talk to quest giver
- Health went to 100 when logged out and logged back in (was lvl 3)
- When I got to lvl 4 it bumped back to 400
I know there are a lot of things that you are working on still in this game, and for the theme you did amazing. Personally I don't consider this an MMO with the way you have it set up... but I definitely think it has the potential to be an MMO. Too many things right now make feel more like a glorified single player, but with chat... Kind of like how NMS started out. All in all though, super fun, and I can't wait to see more. (Also: out of curiosity, what is the server load like per player? With the view distance between players so low, it makes me feel like there is heavy demand if that view distance was increased?)
I would love to see a donate button on your game page especially for this game -- I would definitely contribute towards it where I could. - Great work!
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