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A jam submission

lightswitchView game page

a game jam project with a dimension-shifting mechanic. developed together with MilopineDesign.
Submitted by oleogustus — 37 minutes, 34 seconds before the deadline
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lightswitch's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#74.5004.500
Accessibilty#183.4173.417
Originality#194.0834.083
Overall#213.7263.726
Fun#333.5003.500
Audio#353.5003.500
Controls#393.4173.417
Graphics#423.6673.667

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
Godot 4.2.1

Wildcards Used
dynamic perspective, what the duck

Game Description
a short experimental puzzle game with a color-swapping mechanic

How does your game tie into the theme?
there are two screens. one screen is occupied by a light character, the other a dark character.

Source(s)
N/A

Discord Username(s)
milopinedesign, posshydra

Participation Level (GWJ Only)
3

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Comments

Submitted

The menu toggle effect is really nice! The tile shifting was trippy hehe. I like the music thing at the end its super cute!

Submitted(+1)

This was fantastic!  Having the aim line was really nice so it was easy to flip my attention quickly between the screens.   The puzzles were good and I love how you ended it.  Having the contrast adjust was great (as well as the other adjustments).  I'm always wanting gamepad support.

The only very minor things where the final three part door timing was very difficult for me and the color swap tiles to better show their connection to the active layout.  With the first one I forgot I could go back onto the first one.  Again very minor, and I figured it out.  That being said, even as is, if there was 10hrs of content for this, I'd definitely play it!

Submitted

Nice game! Aside from some problems caused by shift+right in the browser and esc for pause disabling fullscreen, the game plays out really well and explores a very neat concept! Only missed a little music, the ambience alone felt a bit off.

Submitted (1 edit) (+1)

At the time of writing this comment, I've rated 50+ games for the jam. This was the only one I rated 5/5. I had to. It is just so good. 

Great use of the theme, super cohesive and minimalist artstyle. Simple and elegant. I loved the color palettes. I loved the fact that you went out of your way to implement them, as they seemed to be purely cosmetic. 

All the mechanics fit this entry so well and the level design is actually good. All other 2 character games I played felt frustrating at some point, but this one had just the right amount of challenge. I never felt confused to the point of being annoyed. And thank god for the "stay put" mechanic, very well thought out.

I loved this one. Great job! :)))

Submitted(+1)

I think control could me changed, shift + right click gives me the right-click popup and the I can't shoot anymore unless pressing shift, well, not ideal. But puzzles are really good !

Submitted(+1)

I am not sure what I was missing, but I couldn't get the characters to stay when clicking shift, left click or right click. I got the particle and sound effect, but the character kept moving. Got stuck on the first puzzle because of that. Would love to try again when I could get further

Developer

press and hold shift/click or shift/right click

Submitted(+1)

This was an absolute treat to play, the mechanics took the “control two characters at once” game style to a whole new level! Great job. The characters were extremely cute and the mechanics were both simple and interesting enough to keep me engaged in the game.

Submitted(+2)

One of the most original and creative theme ideas I've seen on this jam yet! 

Congrats on the team, that's a good entry! 🎉