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A jam submission

Boxvill Airport GWJ 72View game page

Submitted by lipopopo — 2 hours, 8 minutes before the deadline
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Boxvill Airport GWJ 72's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#1162.5132.778
Originality#1162.8143.111
Accessibilty#1202.1112.333
Audio#1251.9102.111
Fun#1292.1112.333
Theme#1312.6132.889
Overall#1382.2832.524
Graphics#1481.9102.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.1

Wildcards Used
Curses, What the duck

Game Description
Its a game about sorting boxes by mass, there are 'upgrades' that cause both buffs and debuffs

How does your game tie into the theme?
I took the theme a little bit more litteraly, 'light and dark' could also mean that dark things are light (in this case boxes)

Source(s)
N/A

Discord Username(s)
lipopopo, trailblazercombi

Participation Level (GWJ Only)
1

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Comments

Submitted

I was able to avoid the resolution errors most commentors had and had a nice time playing this game. Throwing boxes around and hearing the thudding noises they make as you do is inherently kind of fun. I'd say this has potential to be a short and sweet game. The achievements give you something to look forward to despite the game's simple premise. 

I will say that I wished the phone came up at the start of the game, because I didn't notice I even had it until I had already made a few mistakes. The bottom conveyor is also unfortunately unreliable - I only stopped playing once it froze up completely and I could no longer send boxes through.

Submitted

Like others, I couldn't really play due to resolution issues, though it was fun tossing the boxes around for a bit.  The scale didn't work but I like the different take on "light", I had a similar thought of making things lighter with dark chocolate.

Submitted (1 edit)

Similar to other comments after the first two boxes I can't get anymore. Also not sure how/where I am supposed to sort them to. I tried rotating a box and putting it on the bottom conveyer belt, but it started shaking back and forth, and even though the belt wouldn't run, it was moving itself across the belt slowly.

Submitted

I got same problem than Jorel. screen doesn't have enough space probably to close the messages-container. Not really sure what you are suppose to do exactly, even though I read the messages and fiddled around with the boxes. but it looks interesting.

Submitted(+1)

I think my screen resolution prevents me from playing this game. After the two first boxes, I can't get it to spawn new ones. I also can't put the tablet thing down after pulling it up, which blocks the conveyor belt behind it. This is really sad, because the game seemed very promising, with all the milestones and e-shop mechanics. I'll give extra points for the literal and unique way you choose to tackle the theme, though.

Developer(+1)

The tablet thing not working properly is 100% my fault because I did not test it on other screen resolutions + it is poorly made lol.
But I have no idea why new boxes aren't spawning for you.

Anyways, thanks for the feedback. And don't worry, you did not miss out on much.

Submitted(+1)

Very fun box throwing mechanic!! I enjoyed :D

Submitted(+1)

I like that your take on light and dark was different! The game was simple and fun, but did get repetitive after 10 minutes or so.

Developer

Yea I 100% agree lol. I should have tested it a bit more when developing instead of one hour before deadline. Anyways, thanks for playing and thanks for the feedback!