I agree with all the feedback given so far. Adding to that, locking the camera to the playable space is also a good, and having a "kill zone" so even if you fall out, you automatically restart the level. Don't worry about addressing every at once, but keep building up your skills and your "bag of tricks". Good work and keep it up!
Play game
Escaping the duality's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #129 | 2.513 | 2.778 |
Controls | #139 | 2.211 | 2.444 |
Accessibilty | #148 | 1.709 | 1.889 |
Fun | #148 | 1.608 | 1.778 |
Originality | #149 | 2.010 | 2.222 |
Overall | #151 | 1.766 | 1.952 |
Audio | #152 | 0.905 | 1.000 |
Theme | #153 | 1.407 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
N/A
Game Description
A short game about shooting
How does your game tie into the theme?
You can change the player between light and dark
Source(s)
N/A
Discord Username(s)
lietvamzdis
Participation Level (GWJ Only)
1
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