Fun game, and I like the shader you used to make the game look like a retro tv. There is definitely a learning curve to this game, I found it very difficult first, then as I play more, it gets easier every time as I memorize the location code and. I think this is a good difficulty balance where player has to learn to get good at the game. If you decide to keep working on the game, I believe more upgrades, maybe special skills, and perhaps bosses would make the game more interesting?
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Parasite Attack 1984's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #6 | 4.000 | 4.000 |
Controls | #7 | 3.741 | 3.741 |
Audio | #9 | 3.667 | 3.667 |
Graphics | #15 | 3.667 | 3.667 |
Accessibilty | #20 | 3.259 | 3.259 |
Overall | #21 | 3.487 | 3.487 |
Fun | #21 | 3.519 | 3.519 |
Theme | #103 | 2.556 | 2.556 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
Gridlock
Game Description
Stop the interstellar parasite invasion!
How does your game tie into the theme?
Interstellar Parasites have arrived to live off of Earth's resources.
Source(s)
Not at the moment.
Discord Username(s)
deevus
Participation Level (GWJ Only)
This is my second time
Comments
Love this concept! Reminds me of some of the typing tutor games I played as a kid to learn to type - but this requires some fast reflexes and prediction. As someone else says, it's like a cross between battleships and Missile Command. Everything feels quite well rounded and thought out. Exactly the right look and feel for a retro arcade game.
Nice retro game with a cool core mechanic. Missile Command meets Battleship.
I wish I had some better constructive feedback for you, but I can't think of what would take this game to the next level. It's perfect for what it's trying to accomplish.
Really cool game! Very retro feel, and the gameplay was really unique. I really enjoyed playing this. Great job!
Oh wow, the retro aesthetic of this is amazing! *-* I loved how you were able to represent a graphic style - and the hardware on which it was present - with so much accuracy, you did a fantastic job!
The gameplay is not easy, but somehow I managed to resist a bit. It's fun, though! Congratulations for your entry, I enjoyed it a lot!
Incredible game! Love the overall aesthetics and it was a ton of fun to frantically try to anticipate where each parasite would be and the best order to shoot them in. Nice touch to have different playmodes as well. Awesome job!
I've been following the dev updates you posted on the GWJ discord! Knew this was going to be special when you found the CRT shader. Really nailed the retro feel of the game + the grided wildcard. The music matched perfectly as well. I went straight for the Hard mode and got destoryed by my poor aim. Amazed that you managed to add in upgrades as well in such a short time.
A lot of nice minute details too, such as the arc of the arty shots, and the visual cue text on the state of the artillery. One of the most polished games I've played so far. Can see people playing this on the go it there is a way to accomodate the controls for touch.
I really liked how the game looked like an old CRT screen. Very fun game!
I really liked the game. It felt like I was operating a long-range anti-aircraft gun. I felt that the game got easier as I amassed multiple upgrades. Maybe increasing enemy spawns would be beneficial to balance it out?
Very cool. Love the art style. A little hard for me but with a few more rounds I think I'd get it. Really well done.
Very interesting game. reminds me a lot about battleship
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