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HoverTrucker&MechaBoy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #69 | 3.158 | 3.158 |
Audio | #101 | 2.474 | 2.474 |
Overall | #105 | 2.481 | 2.481 |
Theme | #106 | 2.474 | 2.474 |
Graphics | #108 | 2.684 | 2.684 |
Accessibility | #108 | 2.316 | 2.316 |
Fun | #114 | 2.158 | 2.158 |
Controls | #127 | 2.105 | 2.105 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.2.1
Wildcards Used
N/A
Game Description
Play with 1Player 2 Controls or 2 Player sharing 1 Keyboard
How does your game tie into the theme?
If there are to many boxes in the Truck the fall off.
Source(s)
N/A
Discord Username(s)
N/A
Participation Level (GWJ Only)
zero
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Comments
Good job and well done!
Nice game! I really love the two player mechanics. As plexsoup said maybe instead of the timer you could just deduct points for going too slow (especially for the second level). But it is still a very cool game!
Yeah, maybe a game with a truck and a mecha shouldn't have such a brutal deadline.
Its very unique controlling the player with one set of directions and the objective/camera with another. I definitely have never played something quite like it! I know in these game jams its always a huge time crunch, so its weird adding suggestions, but I was thinking instead of that tutorial splash page, if you had a little area with the two controllers where I could learn that controls before a timer starts would have been really useful. Overall its a super cool idea
Hey, cool that you checked out my game. And you're right; the game definitely needs a tutorial. Thanks for your feedback.(and yes the crunch was real.)
It's the first game that I encounter on this Jam that uses two player mechanics, very nice. But I think lighting is a bit too intense, I can't for example see what shape truck has, but I know it is not just a box
Thanks for Playing.The colors in the HTML version are bugged....Sy.
Really fun and interesting concept!
I like the premise. Could probably benefit from a bit of polishing.
I felt like I got stuck after falling into the pit with mechaboy. Not sure if that's intentional or not.
I figured out how to get out of the pit and was starting to enjoy the core-game-loop, but then I got hit with game-over, time's up!
Maybe instead of the hard-deadline, you could just deduct points for going too slow.
awesome concept :) but doesn`t work on every pc.
showed this game some friends but not all of them could
make it run on their computers.
If this game gets a little bit more polishing, I would play it every day. 24/7 :)
After understanding the controls,
It was so much fun.
Thanks for this great experience.
Keep up the good work
I wish that the co-op would work in multiplayer so that I can play with my friend remotely, very cool idea
In this game, position the dump truck so that the light blue block can jump onto it (from the front) and get onto the cliffside to push dark blue boxes into the truck. Send the truck past the finish line when you're done.
The game didn't play well in the web browser, so I loaded up the downloads instead. I don't like doing this, as the web browser feels like a workaround to any exports you don't want to do, but it technically works.
I'm not entirely sure if the game was supposed to end when I crossed the finish line to hit Enter, but it did end when a timer ran out. I did not see this timer.
It seems to me that this project needs more time in the oven. Work this one through to completion, and you should come out better and stronger.
This is only my second game. I believe HTML doesn't handle object transparency well. However, this thought occurred to me after the deadline. I am not allowed to change it during the voting unless the problem is game-breaking. The timer is located in the top left side of the screen. Next time, I should create a better tutorial. But thank you for downloading and playing my game
The game was difficult to understand in the beginning ( also due to the color of the browser which is not understandable). Once I understood that the controls were both wasd and arrows it was better.
Maybe a better start menu would have made everything more understandable.
The other thing that I couldn't do is that I couldn't take off at the end, no matter how many times I clicked enter.
The game is very original, the 3D top view is something that I was not expecting. Also the possibility to play as 2 players is interesting and fun! keep it up!
Thank you for the honest feedback and for playing my game. In the first level, you need to bring at least 6/7 blue boxes into the take-off area and press 'Enter' with the truck in the area. When 'Good enough' or 'Perfect' appears in the top right, you can proceed to the next level.
If you fall to the ground with Mechaboy, you can jump (Space)onto the truck by jumping on its nose (the top/north side of the truck).The Colors of the html version makes everthing hard to see .
You dont click enter .you have to press Enter on you keyboard to Take off.Or the Return key or what ever it is in the USA.