I did managed to get to the arena, but nothing happened when I was there. Good music!
Congratulations on submitting your entry.
| Criteria | Rank | Score* | Raw Score |
| Audio | #91 | 1.964 | 2.571 |
| Theme | #109 | 1.746 | 2.286 |
| Accessibility | #110 | 1.528 | 2.000 |
| Controls | #111 | 1.418 | 1.857 |
| Overall | #112 | 1.543 | 2.020 |
| Originality | #114 | 1.528 | 2.000 |
| Fun | #115 | 1.200 | 1.571 |
| Graphics | #115 | 1.418 | 1.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1
Wildcards Used
N/A
Game Description
monster in hill
How does your game tie into the theme?
using dark area
Source(s)
https://github.com/TheQueefOfEngland/GodotWildJam64
Discord Username(s)
zeromon, TQoE, and many more
Participation Level (GWJ Only)
2
I did managed to get to the arena, but nothing happened when I was there. Good music!
Congratulations on submitting your entry.
There's an arrow and I went to where it was pointing. Then it just circled back around and I don't know what to do at this point. It was nice killing torch bearers for some reason I guess. Lots of blud.
Soundtrack was nice. Original? I liked pressing J for good times.
I get an unnamed error when I try to extract everything from game_export.rar. Is that intended to be the Windows version?
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