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A jam submission

Body PartsView game page

Submitted by sikosis — 1 hour, 45 minutes before the deadline
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Body Parts's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#254.0674.067
Fun#283.2673.267
Originality#333.5333.533
Overall#363.1813.181
Audio#462.9332.933
Controls#483.0003.000
Accessibility#482.7332.733
Graphics#682.7332.733

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.1.1

Wildcards Used
N/A

Game Description
A Shooter requiring the Player to search/harvest body parts from the local graveyard.

How does your game tie into the theme?
I didn't want to just do a farming game, that felt too easy and as it is nearly Halloween my mind when straight to body parts!

Source(s)
N/A

Discord Username(s)
sikosis

Participation Level (GWJ Only)
1

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Comments

Submitted(+1)

Well made game, sounds were good, mechanics were simple but well made. Only issue I had is that to search the graves I had to keep running into the grave, not just be nearby. This made it hard to do the corner graves where I kept running diagonally past it, instead of 'into' it to search it. 

But for a game jam submission, I'm quite impressed!  Solo developer and first GWJ submission? Keep up the great work, quite interested to see what you work on next!

Submitted

Fun game! I collected 5 body parts and got to level two.  Having a horde of enemies chasing you by the end is great.

Submitted

The sound effects are cool! I was having issues with potions spawning out of bounds, like under the map

Submitted

This game fits perfectly well with halloween theme.  It reminds me of a pacman game.

Does the demo include only one level? Is there a goal to achieve allowing the player to acess the next stage? I collected 4 bodies before dying.

During my games, i noticed that potions can spawn above the trees for instance and so are not pickable. The excavation mechanic is a bit confusing.The search doesn't work every time. 

Submitted

Interesting concept, grave robbing and skeleton chasing.

Submitted

That was cool! The concept worked well and I appreciated the elements of strategy it provides. Choosing when to advance and retreat and when to use the potions and pickups was fun. Great job! :D