Nice puzzles with a lot of mechanics. I liked the explanations before each puzzle. Great game!
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Frog Finding 101's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Controls | #2 | 4.111 | 4.111 |
Accessibility | #3 | 3.500 | 3.500 |
Fun | #7 | 3.889 | 3.889 |
Overall | #13 | 3.488 | 3.488 |
Audio | #17 | 3.472 | 3.472 |
Originality | #22 | 3.639 | 3.639 |
Graphics | #35 | 3.028 | 3.028 |
Theme | #62 | 2.778 | 2.778 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Many and cool implemented mechanics. I usually have hard times with games like this, but with the nice intros and the moderate difficulty of levels, I were able to solve the puzzles and had my fun. Maybe the only improvement I see would be more music. The graphics, controls and accessibility were nice! I am not quite sure what the “theme” is here? Maybe training myself to manage the levels? Anyway, I had my fun and it is well done!
The connection to the theme is that it is a class on learning to catch frogs, so essentially training you. As for music, I try not to spend too much time on it as its not the core aspect of the game. I try to just find some background music to fit the theme and keep it to that. I would rather focus on the game loop than having a large soundtrack.
Thanks for playing and I hope you enjoyed it!
Very casual and some well designed levels! Every level there are new content and more challenges. Very impressive!
I really like the aesthetics of this one with the hand drawn chalk figures and everything. The puzzles make you think out your next moves which is great, and the mushroom powerup was a nice touch. I thought you were supposed to avoid it until I realized it's necessary for solving some puzzles. Reminds me a little of Baba is You too. Great work!
Excellent entry!! I loved the blackboard and chalk art. Really cool and unique idea. It was a lot of fun solving the puzzles. I was surprised by the number of mechanics and puzzles you were able to implement. Great job!
Cool game! Congrats on delivering with so much content.
I got confused when I saw the red and blue bushes because I thought that the boy couldn't get hurt by the pink bushes and vice versa.
Also, I think I found an unexpected solution to this level:
Is this game about "training", is that how your game fits the theme?
There are actually multiple solutions to the puzzles mostly unintentional though I couldn't test for everything. Part of the fun is finding ways to solve the puzzle and I like the solutions people come up with.
As for the theme yeah the idea is its a class/training on how to be a frog finder. It is a stretch I know but I really wanted to use the frog and companion wild cards as much as possible and this is what I came up with. I had the idea for a puzzle game about finding frogs and worked in the idea of it being a lesson towards the end.
Great cozy puzzle game! I really liked the progression of the game. Every level introduced another puzzle mechanic. Design of the puzzles were really cool and difficulty was well balanced. Had great time playing it well done!
Great puzzle Game. The art really worked for me as well, love the chalk aesthetic.
- Very fun game to play.
- Good introduction.
- Nice audio
- Great controls
great job, I love that some of the puzzles felt more open ended like you created rules and some times puzzles could be solved in different ways. Really fun :D
This game is really fun, the music is very calming, and the mushrooms are a very interesting! I think I found a bug once where the characters merged, but I don't know what caused it, so it must not happen often!
Wow! Nice puzzles with a lot of mechanics that are introduced very nicely!
I enjoyed the drawing style and the background music.
The "train" theme was original and focus on the frog wildcard appreciated :-)
Super cute game with a surprising amount of depth, possibly my favorite in the jam so far.
The mechanics are introduced in a well-paced manner. The reversing mushroom is probably my least favorite because its a little disorienting. The graphics are so-so, but the audio and music are superb.
Admittedly it took me an embarrassing amount of time to figure out how it fit the theme ( /_ \)
Yeah the mushroom is my least favorite as well which is why I avoided using it as much as possible outside of a few levels. The problem with the puzzle design is it felt very limiting in what I could make due concept that both characters move. The mushroom inverting one allowed more interesting, but complicated, puzzle design. As I got better at making puzzles though I found other ways around it. I had a few more puzzles but didn't include them to keep the game a good time length. After the jam I plan on publishing a full version.
Wow that is a great time! My play tester took about 10 minutes to complete all the puzzles before I added a couple more. I didn't want the game length to be too long because most people won't play through a whole game. And I agree with the mushrooms. If I can find a more interesting way to utilize them I would. I just knew I wanted mushrooms in the game and try to find something that fit well. The inverting of controls also allowed me to make more complicated puzzles. The character controls make the puzzles limiting so it did open some design space. But I do agree its complicated and hasn't been as well received. Though as I got better at making puzzles I found ways to improve it. So be on the look out for a post-jam release where I include more puzzles and refine the basics.
fun little puzzle game! nice interpretation on the theme and you even included all the wildcards. i liked the different mechanics and the constant change of pace, the game never felt stale or boring. my only complaint is that it couldve used a little bit more polish, but i still really liked it! beat all the levels in 8 minutes and 9 seconds :)
honestly surprised by the amount of content for this game and the way it progresses. pretty polished in terms of gameplay, however the graphics leave a little to be desired :x but otherwise it was pretty enjoyable, i finished the game :)
I really enjoyed this puzzle game. I like all the added mechanics introduced overtime. I think your interpretation of the theme and wildcards was great. I also like the aesthetic and setting with the chalk characters and the drawing board. That I think hones in the theme of train (verb) well. Don't have anything negative I can think to say about it :)
Thanks for playing! I am glad you liked the art style. I am not an artist so I went for something really basic and tried to fit it into a theme. It hasn't been as well received as I had thought but I was having fun doing something different than pixel art for a change. But with every jam I find my art skills ever slightly improving so one day I might be able to make something most people enjoy.
I finished all the levels :D nice puzzles, I guess you got inspired from games like baba is you. Sadly I don't really see a strong connection to the theme of the jam though, I see you are going for the verb aspect of it but I think it could have been more pronounced
Really? I thought I was pretty clear about it. Classes, lessons, is training. I also always prefer to take the most abstract interpretation of themes so I can make something unique than everyone else. To each their own I guess. I did intentionally lean heavy on the wildcards because I felt obligated to use them as they were ones I suggested :)
But yeah Baba is You is an inspiration in a since that I know it exists and the general idea of it but have never played it.
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