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A jam submission

Super Spelling Battle BeeView game page

an asynchronous multiplayer spelling battle game
Submitted by kobemano — 7 hours, 12 minutes before the deadline
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Super Spelling Battle Bee's itch.io page

Results

CriteriaRankScore*Raw Score
Accessibility#222.6472.900
Originality#243.1953.500
Controls#262.8303.100
Fun#302.8303.100
Audio#332.4652.700
Graphics#342.8303.100
Overall#372.6992.957
Theme#512.1002.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.0.2

Wildcards Used
N/A

Game Description
An asynchronous multiplayer spelling battler (using silentwolf), form words with the letter monsters to battle other player words.

How does your game tie into the theme?
I made the letters little monsters, spooky!

Source(s)
N/A

Discord Username(s)
Kobe#6482

Participation Level (GWJ Only)
2

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Fun idea! I included it in my compilation video series for the Godot Wild Jam #56, if you’d like to check it out. :)

Submitted

Really cool concept, it took me a few tries to figure out exactly what it was doing, but it is unique. I like the sound effects and minimalist style.

Submitted

I thought the idea was pretty original. Slightly confused on what the numbers next to the letters mean tho.

Submitted

I wish there was a category for impressiveness, ambitiousness, or innovation. Asynch multiplayer in a game jam is quite a feat! Well done.

Submitted

Hmm so is this basically playing with words submitted by other players? That's pretty cool! You probably want to balance it up a bit though because I wonder if the words might veer towards too easy and too hard.

Very cool concept though and kudos for utilizing extra tech!

Developer

Yep it uses SilentWolf to save words & get other players words to battle,
the random 3 letter word in the menu is the player_name (which you can refresh with the button above) , and there's only 1 battle word per player_name, so latest save for that random player_name

Submitted

A fun idea, and I thought the piece movement and sounds had a satisfying weight to them. I think it would be nice to have more visibility into where the opposition is coming from or when they sent them. It hard to tell the difference between this and a random word generated by the computer. Overall though solid work!

Submitted

This game was a trip! What a super original concept. I suck at these types of spelling games, but it was fun to try to beat! Love the icons, and the unified style you've applied.

Keep making games!