Play game
Airscrew's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #4 | 4.071 | 4.214 |
Originality | #8 | 4.209 | 4.357 |
Overall | #9 | 3.845 | 3.980 |
Graphics | #16 | 4.140 | 4.286 |
Accessibility | #20 | 3.312 | 3.429 |
Controls | #23 | 3.657 | 3.786 |
Theme | #24 | 4.140 | 4.286 |
Fun | #47 | 3.381 | 3.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5.1
Wildcards Used
Four color limit
Game Description
A game about painting airplane propellers
How does your game tie into the theme?
The player must control machinery to paint airplane parts on an assembly line.
Source(s)
N/A
Discord Username(s)
Mikroscopic
Participation Level (GWJ Only)
1
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
Leave a comment
Log in with itch.io to leave a comment.
Comments
This is one of those games that I'm very bad at but still really enjoy. Really clever combination of the theme and the wildcard and just enough story to ground the idea in a fun way (though I feel like I may have singlehandedly ruined the war effort). I will always be super impressed by anyone who can make a puzzle game for a jam, it just hurts my brain to even think about it. Also that music is super catchy and a great fit. Excellent work!
Neat application of the theme, got me thinking on how to properly paint some of those propellers. An endless mode would be nice, but otherwise nice job
Great puzzle game. It definitely plays with strategy in a satisfying way. The art and music is on point too! Here's a link to my playthrough... https://www.twitch.tv/videos/1716824445?t=01h49m26s
Yeah, totally agree , the game is challenging and interesting.
I think a "visual action" tutorial might help to understand the game mechanic at the beginig.
Numbering sprays might help as well.
Otherwise cool game!
Very challenging game, but super fun! It took me a while to understand the gimmick and get the order right. Very well-thought out game!
Man, this game is hard. I ended up with like two rejected propellers for every successful one, haha.
Definitely an interesting concept for a puzzle game, though. I also like the use of the wild card making the paint stand out on the propellers. Not sure if that was intentional, but cool nonetheless.